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Animator

AnimationMidRemote · Project-based · Full time

You deliver shots from brief to final. Bring characters, creatures, vehicles, aircraft and military hardware to life in photoreal shots.

What you will do

  • Character and creature performance
  • Vehicles, aircraft and weapons with real weight
  • Animation matched to plates and tracked cameras

What we are looking for

  • 2 to 5 years in production
  • Takes shots from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Body mechanics, weight and timing
  • Realistic motion for photoreal work
  • Motion capture editing
  • English at B1 level or higher: all communication inside the company is in English

Software: Maya, 3ds Max, MotionBuilder

Remote · Project-based · Full time

Our working language is English: all communication inside the company, briefs and feedback are in English. We require English at B1 level or higher.

You can work from Ukraine, the United Kingdom, the countries of the European Union, Norway, Switzerland, Iceland, Moldova, Georgia, Azerbaijan, Armenia, Turkey, the United States and Canada.

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