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UMP Studio와 함께하세요

UMP Studio는 전 세계 고객을 위해 장편 영화와 시리즈의 시각 효과를 제작합니다. 주니어 아티스트부터 슈퍼바이저까지 채용 중인 포지션을 확인하고 데모릴과 함께 지원해 주세요. Nuke 컴포지터, Houdini FX 아티스트, 3D 모델러, 라이팅 아티스트, 애니메이터, VFX 슈퍼바이저를 원격 근무로 채용합니다.

채용 중인 포지션: 147
Concept4Concept artists who design environments, vehicles, creatures and key frames for feature film and series VFX.
Lead Concept ArtistConceptLeadRemote · Project-based · Full time

You lead a team of concept artists on a sequence. Design environments, vehicles, creatures and key frames that set the look of the film.

주요 업무

  • Concept art and key frames from a brief
  • Variations and callouts for modelers and matte painters
  • Fast iterations with the director and the VFX supervisor

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews concepts daily
  • Helps artists grow and keeps the team on schedule
  • Strong drawing, composition and lighting
  • Photobashing and 3D blockouts for concepts
  • Use of AI image tools inside a production workflow
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Photoshop, Blender, AI image tools

이 포지션에 지원하기
Senior Concept ArtistConceptSeniorRemote · Project-based · Full time

You handle the most demanding concepts on the show. Design environments, vehicles, creatures and key frames that set the look of the film.

주요 업무

  • Concept art and key frames from a brief
  • Variations and callouts for modelers and matte painters
  • Fast iterations with the director and the VFX supervisor

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest concepts from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Strong drawing, composition and lighting
  • Photobashing and 3D blockouts for concepts
  • Use of AI image tools inside a production workflow
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Photoshop, Blender, AI image tools

이 포지션에 지원하기
Concept ArtistConceptMidRemote · Project-based · Full time

You deliver concepts from brief to final. Design environments, vehicles, creatures and key frames that set the look of the film.

주요 업무

  • Concept art and key frames from a brief
  • Variations and callouts for modelers and matte painters
  • Fast iterations with the director and the VFX supervisor

자격 요건

  • 2 to 5 years in production
  • Takes concepts from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Strong drawing, composition and lighting
  • Photobashing and 3D blockouts for concepts
  • Use of AI image tools inside a production workflow
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Photoshop, Blender, AI image tools

이 포지션에 지원하기
Junior Concept ArtistConceptJuniorRemote · Project-based · Full time

You grow as a Concept Artist on real film and series work. Design environments, vehicles, creatures and key frames that set the look of the film.

주요 업무

  • Concept art and key frames from a brief
  • Variations and callouts for modelers and matte painters
  • Fast iterations with the director and the VFX supervisor

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on concepts under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Strong drawing, composition and lighting
  • Photobashing and 3D blockouts for concepts
  • Use of AI image tools inside a production workflow
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Photoshop, Blender, AI image tools

이 포지션에 지원하기
Supervision5VFX supervisors, on-set VFX supervisors and VFX art directors who lead the effects of a film from the shoot to delivery.
VFX SupervisorSupervisionSupervisorRemote · Project-based · Full time

You lead the visual effects of a whole film. Make sure every effects shot is planned and captured correctly on set.

주요 업무

  • VFX planning with the director and the DoP
  • Supervision of blue screen, SFX and stunts on set
  • Reference, HDRI and lidar capture

자격 요건

  • 10+ years in visual effects, with credits as VFX supervisor on feature films or series
  • Leads the visual effects from script breakdown and bidding, through the shoot, to final delivery
  • Works directly with the director, the producers and the DoP
  • Full VFX pipeline knowledge
  • Calm communication on set
  • Camera, lens and lighting knowledge
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: ShotGrid, Nuke, Photogrammetry and lidar tools

이 포지션에 지원하기포지션 페이지 열기
VFX Art DirectorSupervisionLeadRemote · Project-based · Full time

You set the visual direction of the effects work. Own the visual direction of the effects work together with the VFX supervisor.

주요 업무

  • Define the look of key sequences
  • Guide concept, matte painting and lighting teams
  • Paint-overs and notes on shots in review

자격 요건

  • 8+ years in VFX as concept artist, matte painter or compositor, with art direction experience
  • Sets the look of key sequences with the VFX supervisor
  • Gives clear visual notes to the teams
  • Background as a concept artist, matte painter or compositor
  • Excellent eye for light, colour and composition
  • Clear visual notes for artists
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Photoshop, Nuke (review), Blender or Unreal Engine

이 포지션에 지원하기
Associate Art DirectorSupervisionSeniorRemote · Project-based · Full time

You support the art director on key sequences. Own the visual direction of the effects work together with the VFX supervisor.

주요 업무

  • Define the look of key sequences
  • Guide concept, matte painting and lighting teams
  • Paint-overs and notes on shots in review

자격 요건

  • 6+ years in VFX as concept artist, matte painter or compositor
  • Paint-overs and look development for sequences
  • Works closely with the art director
  • Background as a concept artist, matte painter or compositor
  • Excellent eye for light, colour and composition
  • Clear visual notes for artists
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Photoshop, Nuke (review), Blender or Unreal Engine

이 포지션에 지원하기
On-set VFX SupervisorSupervisionSeniorRemote · Project-based · Full time

You supervise the visual effects side of the shoot day to day. Make sure every effects shot is planned and captured correctly on set.

주요 업무

  • VFX planning with the director and the DoP
  • Supervision of blue screen, SFX and stunts on set
  • Reference, HDRI and lidar capture

자격 요건

  • 6+ years in visual effects, with on-set experience on features or series
  • Runs VFX on set: blue screen, markers, SFX and stunts
  • Briefs the post-production team after the shoot
  • Full VFX pipeline knowledge
  • Calm communication on set
  • Camera, lens and lighting knowledge
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: ShotGrid, Nuke, Photogrammetry and lidar tools

이 포지션에 지원하기
On-set VFX CoordinatorSupervisionMidRemote · Project-based · Full time

You support the on-set VFX supervisor and keep the VFX data complete. Make sure every effects shot is planned and captured correctly on set.

주요 업무

  • VFX planning with the director and the DoP
  • Supervision of blue screen, SFX and stunts on set
  • Reference, HDRI and lidar capture

자격 요건

  • 2+ years in visual effects or camera department
  • Keeps camera, lens and reference data complete every day
  • Works fast and calmly on set
  • Full VFX pipeline knowledge
  • Calm communication on set
  • Camera, lens and lighting knowledge
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: ShotGrid, Nuke, Photogrammetry and lidar tools

이 포지션에 지원하기
Previs & layout10Previs and layout artists who set up cameras, sets and blocking in Unreal Engine and Maya, from junior to supervisor.
Layout SupervisorPrevis & layoutSupervisorRemote · Project-based · Full time

You lead the previs and layout work of a whole show. Set up cameras, sets and blocking for shots so that every department starts from the same scene.

주요 업무

  • Camera layout from previs and plates
  • Set dressing and scene assembly
  • Shot setups for animation, FX and lighting

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the previs and layout approach of a show with the VFX supervisor, sets the look and the standards, reviews every shot before delivery
  • Confident communication in English with directors, producers and clients
  • Camera and lens knowledge
  • Clean, well organised scenes
  • Working with tracked cameras and survey data
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, Houdini Solaris, Unreal Engine

이 포지션에 지원하기
Previs SupervisorPrevis & layoutSupervisorRemote · Project-based · Full time

You lead the previs and layout work of a whole show. Turn scripts and storyboards into previs and techvis that the director and the crew plan the shoot from.

주요 업무

  • Previs of action and stunt sequences
  • Techvis with real camera, lens and crane data
  • Fast changes during prep with the director

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the previs and layout approach of a show with the VFX supervisor, sets the look and the standards, reviews every previs sequence before delivery
  • Confident communication in English with directors, producers and clients
  • Film language: camera, lenses, editing
  • Quick blocking of characters, vehicles and cameras
  • Real-time workflow in Unreal Engine
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Unreal Engine, Maya or Blender, AI video tools (a plus)

이 포지션에 지원하기
Lead Layout ArtistPrevis & layoutLeadRemote · Project-based · Full time

You lead a team of layout artists on a sequence. Set up cameras, sets and blocking for shots so that every department starts from the same scene.

주요 업무

  • Camera layout from previs and plates
  • Set dressing and scene assembly
  • Shot setups for animation, FX and lighting

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews shots daily
  • Helps artists grow and keeps the team on schedule
  • Camera and lens knowledge
  • Clean, well organised scenes
  • Working with tracked cameras and survey data
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, Houdini Solaris, Unreal Engine

이 포지션에 지원하기
Lead Previs ArtistPrevis & layoutLeadRemote · Project-based · Full time

You lead a team of previs artists on a sequence. Turn scripts and storyboards into previs and techvis that the director and the crew plan the shoot from.

주요 업무

  • Previs of action and stunt sequences
  • Techvis with real camera, lens and crane data
  • Fast changes during prep with the director

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews previs sequences daily
  • Helps artists grow and keeps the team on schedule
  • Film language: camera, lenses, editing
  • Quick blocking of characters, vehicles and cameras
  • Real-time workflow in Unreal Engine
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Unreal Engine, Maya or Blender, AI video tools (a plus)

이 포지션에 지원하기
Senior Layout ArtistPrevis & layoutSeniorRemote · Project-based · Full time

You handle the most demanding shots on the show. Set up cameras, sets and blocking for shots so that every department starts from the same scene.

주요 업무

  • Camera layout from previs and plates
  • Set dressing and scene assembly
  • Shot setups for animation, FX and lighting

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest shots from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Camera and lens knowledge
  • Clean, well organised scenes
  • Working with tracked cameras and survey data
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, Houdini Solaris, Unreal Engine

이 포지션에 지원하기
Senior Previs ArtistPrevis & layoutSeniorRemote · Project-based · Full time

You handle the most demanding previs sequences on the show. Turn scripts and storyboards into previs and techvis that the director and the crew plan the shoot from.

주요 업무

  • Previs of action and stunt sequences
  • Techvis with real camera, lens and crane data
  • Fast changes during prep with the director

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest previs sequences from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Film language: camera, lenses, editing
  • Quick blocking of characters, vehicles and cameras
  • Real-time workflow in Unreal Engine
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Unreal Engine, Maya or Blender, AI video tools (a plus)

이 포지션에 지원하기
Layout ArtistPrevis & layoutMidRemote · Project-based · Full time

You deliver shots from brief to final. Set up cameras, sets and blocking for shots so that every department starts from the same scene.

주요 업무

  • Camera layout from previs and plates
  • Set dressing and scene assembly
  • Shot setups for animation, FX and lighting

자격 요건

  • 2 to 5 years in production
  • Takes shots from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Camera and lens knowledge
  • Clean, well organised scenes
  • Working with tracked cameras and survey data
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, Houdini Solaris, Unreal Engine

이 포지션에 지원하기
Previs ArtistPrevis & layoutMidRemote · Project-based · Full time

You deliver previs sequences from brief to final. Turn scripts and storyboards into previs and techvis that the director and the crew plan the shoot from.

주요 업무

  • Previs of action and stunt sequences
  • Techvis with real camera, lens and crane data
  • Fast changes during prep with the director

자격 요건

  • 2 to 5 years in production
  • Takes previs sequences from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Film language: camera, lenses, editing
  • Quick blocking of characters, vehicles and cameras
  • Real-time workflow in Unreal Engine
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Unreal Engine, Maya or Blender, AI video tools (a plus)

이 포지션에 지원하기
Junior Layout ArtistPrevis & layoutJuniorRemote · Project-based · Full time

You grow as a Layout Artist on real film and series work. Set up cameras, sets and blocking for shots so that every department starts from the same scene.

주요 업무

  • Camera layout from previs and plates
  • Set dressing and scene assembly
  • Shot setups for animation, FX and lighting

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on shots under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Camera and lens knowledge
  • Clean, well organised scenes
  • Working with tracked cameras and survey data
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, Houdini Solaris, Unreal Engine

이 포지션에 지원하기
Junior Previs ArtistPrevis & layoutJuniorRemote · Project-based · Full time

You grow as a Previs Artist on real film and series work. Turn scripts and storyboards into previs and techvis that the director and the crew plan the shoot from.

주요 업무

  • Previs of action and stunt sequences
  • Techvis with real camera, lens and crane data
  • Fast changes during prep with the director

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on previs sequences under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Film language: camera, lenses, editing
  • Quick blocking of characters, vehicles and cameras
  • Real-time workflow in Unreal Engine
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Unreal Engine, Maya or Blender, AI video tools (a plus)

이 포지션에 지원하기
Modeling183D modelers, digital sculptors and retopology artists who build hard-surface and organic assets in Maya, ZBrush and Blender.
Modeling SupervisorModelingSupervisorRemote · Project-based · Full time

You lead the modeling work of a whole show. Build hard-surface and organic assets: vehicles, aircraft, weapons, buildings, props and environments.

주요 업무

  • Hero and background assets from reference and concepts
  • Clean topology ready for rigging and texturing
  • Asset variations and damage states

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the modeling approach of a show with the VFX supervisor, sets the look and the standards, reviews every asset before delivery
  • Confident communication in English with directors, producers and clients
  • Hard-surface and organic modeling
  • Real-world scale and detail from reference
  • UVs and UDIM layouts
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, Blender, ZBrush, Houdini (a plus)

이 포지션에 지원하기
Lead Digital SculptorModelingLeadRemote · Project-based · Full time

You lead a team of sculptors on a sequence. Sculpt characters, creatures, faces and high-detail organic surfaces.

주요 업무

  • Hero sculpts of characters and creatures
  • Displacement and detail maps
  • Likeness work and facial shapes

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews sculpts daily
  • Helps artists grow and keeps the team on schedule
  • Anatomy and form
  • High and low resolution workflows
  • Displacement map export for rendering
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: ZBrush, Mudbox, Maya or Blender

이 포지션에 지원하기
Lead ModelerModelingLeadRemote · Project-based · Full time

You lead a team of modelers on a sequence. Build hard-surface and organic assets: vehicles, aircraft, weapons, buildings, props and environments.

주요 업무

  • Hero and background assets from reference and concepts
  • Clean topology ready for rigging and texturing
  • Asset variations and damage states

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews assets daily
  • Helps artists grow and keeps the team on schedule
  • Hard-surface and organic modeling
  • Real-world scale and detail from reference
  • UVs and UDIM layouts
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, Blender, ZBrush, Houdini (a plus)

이 포지션에 지원하기
Senior Blockout ArtistModelingSeniorRemote · Project-based · Full time

You handle the most demanding blockouts on the show. Create fast 3D blockouts of sets, environments and assets for previs, layout and approvals.

주요 업무

  • Quick proxy models of sets and environments
  • Scale-accurate blockouts from plans and photos
  • Updates as designs change

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest blockouts from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Speed and accurate scale
  • Kitbashing and modular workflows
  • Understanding of camera and composition
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Blender, Maya, 3ds Max, Unreal Engine

이 포지션에 지원하기
Senior Digital SculptorModelingSeniorRemote · Project-based · Full time

You handle the most demanding sculpts on the show. Sculpt characters, creatures, faces and high-detail organic surfaces.

주요 업무

  • Hero sculpts of characters and creatures
  • Displacement and detail maps
  • Likeness work and facial shapes

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest sculpts from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Anatomy and form
  • High and low resolution workflows
  • Displacement map export for rendering
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: ZBrush, Mudbox, Maya or Blender

이 포지션에 지원하기
Senior ModelerModelingSeniorRemote · Project-based · Full time

You handle the most demanding assets on the show. Build hard-surface and organic assets: vehicles, aircraft, weapons, buildings, props and environments.

주요 업무

  • Hero and background assets from reference and concepts
  • Clean topology ready for rigging and texturing
  • Asset variations and damage states

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest assets from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Hard-surface and organic modeling
  • Real-world scale and detail from reference
  • UVs and UDIM layouts
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, Blender, ZBrush, Houdini (a plus)

이 포지션에 지원하기포지션 페이지 열기
Senior Retopology ArtistModelingSeniorRemote · Project-based · Full time

You handle the most demanding assets on the show. Turn scans and sculpts into clean, animation-ready topology.

주요 업무

  • Retopology of scans, sculpts and photogrammetry
  • Edge flow for deformation
  • Matching topology across variations

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest assets from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Topology for rigging and simulation
  • Scan cleanup
  • Precision and patience
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, ZBrush, TopoGun or Wrap, Blender

이 포지션에 지원하기
Senior UV ArtistModelingSeniorRemote · Project-based · Full time

You handle the most demanding assets on the show. Lay out UVs and UDIMs so that texture artists can work fast and without stretching.

주요 업무

  • UV layouts and UDIM tiles for hero and background assets
  • Consistent texel density across a show
  • UV fixes after model changes

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest assets from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • UDIM workflows
  • Distortion-free unwrapping
  • Organised, consistent naming
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: RizomUV, Maya, Houdini, Blender

이 포지션에 지원하기
Blockout ArtistModelingMidRemote · Project-based · Full time

You deliver blockouts from brief to final. Create fast 3D blockouts of sets, environments and assets for previs, layout and approvals.

주요 업무

  • Quick proxy models of sets and environments
  • Scale-accurate blockouts from plans and photos
  • Updates as designs change

자격 요건

  • 2 to 5 years in production
  • Takes blockouts from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Speed and accurate scale
  • Kitbashing and modular workflows
  • Understanding of camera and composition
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Blender, Maya, 3ds Max, Unreal Engine

이 포지션에 지원하기
Digital SculptorModelingMidRemote · Project-based · Full time

You deliver sculpts from brief to final. Sculpt characters, creatures, faces and high-detail organic surfaces.

주요 업무

  • Hero sculpts of characters and creatures
  • Displacement and detail maps
  • Likeness work and facial shapes

자격 요건

  • 2 to 5 years in production
  • Takes sculpts from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Anatomy and form
  • High and low resolution workflows
  • Displacement map export for rendering
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: ZBrush, Mudbox, Maya or Blender

이 포지션에 지원하기
ModelerModelingMidRemote · Project-based · Full time

You deliver assets from brief to final. Build hard-surface and organic assets: vehicles, aircraft, weapons, buildings, props and environments.

주요 업무

  • Hero and background assets from reference and concepts
  • Clean topology ready for rigging and texturing
  • Asset variations and damage states

자격 요건

  • 2 to 5 years in production
  • Takes assets from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Hard-surface and organic modeling
  • Real-world scale and detail from reference
  • UVs and UDIM layouts
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, Blender, ZBrush, Houdini (a plus)

이 포지션에 지원하기포지션 페이지 열기
Retopology ArtistModelingMidRemote · Project-based · Full time

You deliver assets from brief to final. Turn scans and sculpts into clean, animation-ready topology.

주요 업무

  • Retopology of scans, sculpts and photogrammetry
  • Edge flow for deformation
  • Matching topology across variations

자격 요건

  • 2 to 5 years in production
  • Takes assets from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Topology for rigging and simulation
  • Scan cleanup
  • Precision and patience
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, ZBrush, TopoGun or Wrap, Blender

이 포지션에 지원하기
UV ArtistModelingMidRemote · Project-based · Full time

You deliver assets from brief to final. Lay out UVs and UDIMs so that texture artists can work fast and without stretching.

주요 업무

  • UV layouts and UDIM tiles for hero and background assets
  • Consistent texel density across a show
  • UV fixes after model changes

자격 요건

  • 2 to 5 years in production
  • Takes assets from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • UDIM workflows
  • Distortion-free unwrapping
  • Organised, consistent naming
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: RizomUV, Maya, Houdini, Blender

이 포지션에 지원하기
Junior Blockout ArtistModelingJuniorRemote · Project-based · Full time

You grow as a Blockout Artist on real film and series work. Create fast 3D blockouts of sets, environments and assets for previs, layout and approvals.

주요 업무

  • Quick proxy models of sets and environments
  • Scale-accurate blockouts from plans and photos
  • Updates as designs change

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on blockouts under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Speed and accurate scale
  • Kitbashing and modular workflows
  • Understanding of camera and composition
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Blender, Maya, 3ds Max, Unreal Engine

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Junior Digital SculptorModelingJuniorRemote · Project-based · Full time

You grow as a Digital Sculptor on real film and series work. Sculpt characters, creatures, faces and high-detail organic surfaces.

주요 업무

  • Hero sculpts of characters and creatures
  • Displacement and detail maps
  • Likeness work and facial shapes

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on sculpts under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Anatomy and form
  • High and low resolution workflows
  • Displacement map export for rendering
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: ZBrush, Mudbox, Maya or Blender

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Junior ModelerModelingJuniorRemote · Project-based · Full time

You grow as a Modeler on real film and series work. Build hard-surface and organic assets: vehicles, aircraft, weapons, buildings, props and environments.

주요 업무

  • Hero and background assets from reference and concepts
  • Clean topology ready for rigging and texturing
  • Asset variations and damage states

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on assets under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Hard-surface and organic modeling
  • Real-world scale and detail from reference
  • UVs and UDIM layouts
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, Blender, ZBrush, Houdini (a plus)

이 포지션에 지원하기
Junior Retopology ArtistModelingJuniorRemote · Project-based · Full time

You grow as a Retopology Artist on real film and series work. Turn scans and sculpts into clean, animation-ready topology.

주요 업무

  • Retopology of scans, sculpts and photogrammetry
  • Edge flow for deformation
  • Matching topology across variations

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on assets under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Topology for rigging and simulation
  • Scan cleanup
  • Precision and patience
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, ZBrush, TopoGun or Wrap, Blender

이 포지션에 지원하기
Junior UV ArtistModelingJuniorRemote · Project-based · Full time

You grow as a UV Artist on real film and series work. Lay out UVs and UDIMs so that texture artists can work fast and without stretching.

주요 업무

  • UV layouts and UDIM tiles for hero and background assets
  • Consistent texel density across a show
  • UV fixes after model changes

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on assets under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • UDIM workflows
  • Distortion-free unwrapping
  • Organised, consistent naming
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: RizomUV, Maya, Houdini, Blender

이 포지션에 지원하기
Texture5Texture artists who paint photoreal assets in Substance 3D Painter and Mari, from junior to supervisor.
Texture SupervisorTextureSupervisorRemote · Project-based · Full time

You lead the texture work of a whole show. Paint textures that make assets look real in every light: metal, paint, fabric, skin, wear and damage.

주요 업무

  • PBR texture sets for hero and background assets
  • Wear, dirt and damage that tell a story
  • Texture updates from lookdev notes

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the texture approach of a show with the VFX supervisor, sets the look and the standards, reviews every asset before delivery
  • Confident communication in English with directors, producers and clients
  • PBR and UDIM workflows
  • Photo reference and photogrammetry textures
  • Close work with lookdev
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Substance 3D Painter, Substance 3D Designer, Mari, Photoshop

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Lead Texture ArtistTextureLeadRemote · Project-based · Full time

You lead a team of texture artists on a sequence. Paint textures that make assets look real in every light: metal, paint, fabric, skin, wear and damage.

주요 업무

  • PBR texture sets for hero and background assets
  • Wear, dirt and damage that tell a story
  • Texture updates from lookdev notes

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews assets daily
  • Helps artists grow and keeps the team on schedule
  • PBR and UDIM workflows
  • Photo reference and photogrammetry textures
  • Close work with lookdev
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Substance 3D Painter, Substance 3D Designer, Mari, Photoshop

이 포지션에 지원하기
Senior Texture ArtistTextureSeniorRemote · Project-based · Full time

You handle the most demanding assets on the show. Paint textures that make assets look real in every light: metal, paint, fabric, skin, wear and damage.

주요 업무

  • PBR texture sets for hero and background assets
  • Wear, dirt and damage that tell a story
  • Texture updates from lookdev notes

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest assets from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • PBR and UDIM workflows
  • Photo reference and photogrammetry textures
  • Close work with lookdev
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Substance 3D Painter, Substance 3D Designer, Mari, Photoshop

이 포지션에 지원하기포지션 페이지 열기
Texture ArtistTextureMidRemote · Project-based · Full time

You deliver assets from brief to final. Paint textures that make assets look real in every light: metal, paint, fabric, skin, wear and damage.

주요 업무

  • PBR texture sets for hero and background assets
  • Wear, dirt and damage that tell a story
  • Texture updates from lookdev notes

자격 요건

  • 2 to 5 years in production
  • Takes assets from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • PBR and UDIM workflows
  • Photo reference and photogrammetry textures
  • Close work with lookdev
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Substance 3D Painter, Substance 3D Designer, Mari, Photoshop

이 포지션에 지원하기
Junior Texture ArtistTextureJuniorRemote · Project-based · Full time

You grow as a Texture Artist on real film and series work. Paint textures that make assets look real in every light: metal, paint, fabric, skin, wear and damage.

주요 업무

  • PBR texture sets for hero and background assets
  • Wear, dirt and damage that tell a story
  • Texture updates from lookdev notes

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on assets under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • PBR and UDIM workflows
  • Photo reference and photogrammetry textures
  • Close work with lookdev
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Substance 3D Painter, Substance 3D Designer, Mari, Photoshop

이 포지션에 지원하기
Lookdev & lighting10Lookdev and lighting artists who light and render CG to match the plates in Houdini Solaris, Arnold, V-Ray and Redshift.
Lighting SupervisorLookdev & lightingSupervisorRemote · Project-based · Full time

You lead the lookdev and lighting work of a whole show. Light and render CG to match the plates, shot after shot.

주요 업무

  • Lighting of CG in live action plates
  • Render passes and AOVs for comp
  • Look consistency across a sequence

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the lookdev and lighting approach of a show with the VFX supervisor, sets the look and the standards, reviews every shot before delivery
  • Confident communication in English with directors, producers and clients
  • Photographic lighting
  • HDRI and on-set reference
  • Render optimisation
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift, Nuke

이 포지션에 지원하기
Lookdev SupervisorLookdev & lightingSupervisorRemote · Project-based · Full time

You lead the lookdev and lighting work of a whole show. Build the materials and shaders that make assets match reality and the plates.

주요 업무

  • Shading of hero assets, vehicles and characters
  • Lookdev turntables in neutral and plate light
  • Material libraries for the show

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the lookdev and lighting approach of a show with the VFX supervisor, sets the look and the standards, reviews every asset before delivery
  • Confident communication in English with directors, producers and clients
  • Physically based shading
  • Matching real-world reference
  • Render engines and AOV setups
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift

이 포지션에 지원하기
Lead Lighting ArtistLookdev & lightingLeadRemote · Project-based · Full time

You lead a team of lighting artists on a sequence. Light and render CG to match the plates, shot after shot.

주요 업무

  • Lighting of CG in live action plates
  • Render passes and AOVs for comp
  • Look consistency across a sequence

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews shots daily
  • Helps artists grow and keeps the team on schedule
  • Photographic lighting
  • HDRI and on-set reference
  • Render optimisation
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift, Nuke

이 포지션에 지원하기
Lead Lookdev ArtistLookdev & lightingLeadRemote · Project-based · Full time

You lead a team of lookdev artists on a sequence. Build the materials and shaders that make assets match reality and the plates.

주요 업무

  • Shading of hero assets, vehicles and characters
  • Lookdev turntables in neutral and plate light
  • Material libraries for the show

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews assets daily
  • Helps artists grow and keeps the team on schedule
  • Physically based shading
  • Matching real-world reference
  • Render engines and AOV setups
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift

이 포지션에 지원하기
Senior Lighting ArtistLookdev & lightingSeniorRemote · Project-based · Full time

You handle the most demanding shots on the show. Light and render CG to match the plates, shot after shot.

주요 업무

  • Lighting of CG in live action plates
  • Render passes and AOVs for comp
  • Look consistency across a sequence

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest shots from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Photographic lighting
  • HDRI and on-set reference
  • Render optimisation
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift, Nuke

이 포지션에 지원하기포지션 페이지 열기
Senior Lookdev ArtistLookdev & lightingSeniorRemote · Project-based · Full time

You handle the most demanding assets on the show. Build the materials and shaders that make assets match reality and the plates.

주요 업무

  • Shading of hero assets, vehicles and characters
  • Lookdev turntables in neutral and plate light
  • Material libraries for the show

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest assets from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Physically based shading
  • Matching real-world reference
  • Render engines and AOV setups
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift

이 포지션에 지원하기포지션 페이지 열기
Lighting ArtistLookdev & lightingMidRemote · Project-based · Full time

You deliver shots from brief to final. Light and render CG to match the plates, shot after shot.

주요 업무

  • Lighting of CG in live action plates
  • Render passes and AOVs for comp
  • Look consistency across a sequence

자격 요건

  • 2 to 5 years in production
  • Takes shots from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Photographic lighting
  • HDRI and on-set reference
  • Render optimisation
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift, Nuke

이 포지션에 지원하기포지션 페이지 열기
Lookdev ArtistLookdev & lightingMidRemote · Project-based · Full time

You deliver assets from brief to final. Build the materials and shaders that make assets match reality and the plates.

주요 업무

  • Shading of hero assets, vehicles and characters
  • Lookdev turntables in neutral and plate light
  • Material libraries for the show

자격 요건

  • 2 to 5 years in production
  • Takes assets from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Physically based shading
  • Matching real-world reference
  • Render engines and AOV setups
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift

이 포지션에 지원하기
Junior Lighting ArtistLookdev & lightingJuniorRemote · Project-based · Full time

You grow as a Lighting Artist on real film and series work. Light and render CG to match the plates, shot after shot.

주요 업무

  • Lighting of CG in live action plates
  • Render passes and AOVs for comp
  • Look consistency across a sequence

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on shots under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Photographic lighting
  • HDRI and on-set reference
  • Render optimisation
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift, Nuke

이 포지션에 지원하기
Junior Lookdev ArtistLookdev & lightingJuniorRemote · Project-based · Full time

You grow as a Lookdev Artist on real film and series work. Build the materials and shaders that make assets match reality and the plates.

주요 업무

  • Shading of hero assets, vehicles and characters
  • Lookdev turntables in neutral and plate light
  • Material libraries for the show

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on assets under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Physically based shading
  • Matching real-world reference
  • Render engines and AOV setups
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift

이 포지션에 지원하기
Grooming5Groom artists who create hair, fur and grass in Houdini, XGen, Ornatrix and Yeti for photoreal characters and creatures.
Grooming SupervisorGroomingSupervisorRemote · Project-based · Full time

You lead the grooming work of a whole show. Create hair, fur, beards and grass that look natural and simulate well.

주요 업무

  • Hair and fur grooms for characters and creatures
  • Grooms ready for simulation
  • Vegetation and fibre setups

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the grooming approach of a show with the VFX supervisor, sets the look and the standards, reviews every groom before delivery
  • Confident communication in English with directors, producers and clients
  • Hair and fur styling
  • Groom procedural tools
  • Shading of hair
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini, Maya XGen, Ornatrix, Yeti

이 포지션에 지원하기
Lead Groom ArtistGroomingLeadRemote · Project-based · Full time

You lead a team of groom artists on a sequence. Create hair, fur, beards and grass that look natural and simulate well.

주요 업무

  • Hair and fur grooms for characters and creatures
  • Grooms ready for simulation
  • Vegetation and fibre setups

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews grooms daily
  • Helps artists grow and keeps the team on schedule
  • Hair and fur styling
  • Groom procedural tools
  • Shading of hair
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini, Maya XGen, Ornatrix, Yeti

이 포지션에 지원하기
Senior Groom ArtistGroomingSeniorRemote · Project-based · Full time

You handle the most demanding grooms on the show. Create hair, fur, beards and grass that look natural and simulate well.

주요 업무

  • Hair and fur grooms for characters and creatures
  • Grooms ready for simulation
  • Vegetation and fibre setups

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest grooms from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Hair and fur styling
  • Groom procedural tools
  • Shading of hair
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini, Maya XGen, Ornatrix, Yeti

이 포지션에 지원하기
Groom ArtistGroomingMidRemote · Project-based · Full time

You deliver grooms from brief to final. Create hair, fur, beards and grass that look natural and simulate well.

주요 업무

  • Hair and fur grooms for characters and creatures
  • Grooms ready for simulation
  • Vegetation and fibre setups

자격 요건

  • 2 to 5 years in production
  • Takes grooms from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Hair and fur styling
  • Groom procedural tools
  • Shading of hair
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini, Maya XGen, Ornatrix, Yeti

이 포지션에 지원하기
Junior Groom ArtistGroomingJuniorRemote · Project-based · Full time

You grow as a Groom Artist on real film and series work. Create hair, fur, beards and grass that look natural and simulate well.

주요 업무

  • Hair and fur grooms for characters and creatures
  • Grooms ready for simulation
  • Vegetation and fibre setups

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on grooms under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Hair and fur styling
  • Groom procedural tools
  • Shading of hair
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini, Maya XGen, Ornatrix, Yeti

이 포지션에 지원하기
Rigging8Rigging TDs and skinning artists who build rigs for characters, creatures and vehicles in Maya, Houdini and Python.
Rigging SupervisorRiggingSupervisorRemote · Project-based · Full time

You lead the rigging work of a whole show. Build rigs for characters, creatures, vehicles and mechanical props that animators enjoy using.

주요 업무

  • Body, facial and mechanical rigs
  • Vehicle and weapon rigs
  • Rig updates from animation notes

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the rigging approach of a show with the VFX supervisor, sets the look and the standards, reviews every rig before delivery
  • Confident communication in English with directors, producers and clients
  • Anatomy and deformation
  • Scripting for rig tools
  • Fast, stable rigs
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, Houdini, Python

이 포지션에 지원하기
Lead Rigging TDRiggingLeadRemote · Project-based · Full time

You lead a team of riggers on a sequence. Build rigs for characters, creatures, vehicles and mechanical props that animators enjoy using.

주요 업무

  • Body, facial and mechanical rigs
  • Vehicle and weapon rigs
  • Rig updates from animation notes

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews rigs daily
  • Helps artists grow and keeps the team on schedule
  • Anatomy and deformation
  • Scripting for rig tools
  • Fast, stable rigs
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, Houdini, Python

이 포지션에 지원하기
Senior Rigging TDRiggingSeniorRemote · Project-based · Full time

You handle the most demanding rigs on the show. Build rigs for characters, creatures, vehicles and mechanical props that animators enjoy using.

주요 업무

  • Body, facial and mechanical rigs
  • Vehicle and weapon rigs
  • Rig updates from animation notes

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest rigs from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Anatomy and deformation
  • Scripting for rig tools
  • Fast, stable rigs
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, Houdini, Python

이 포지션에 지원하기
Senior Skinning ArtistRiggingSeniorRemote · Project-based · Full time

You handle the most demanding rigs on the show. Paint skin weights and correctives that make characters and creatures deform naturally.

주요 업무

  • Skin weights for characters and creatures
  • Corrective shapes
  • Deformation tests through range of motion

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest rigs from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Anatomy
  • Weight painting and correctives
  • Testing with animation cycles
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, ngSkinTools

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Rigging TDRiggingMidRemote · Project-based · Full time

You deliver rigs from brief to final. Build rigs for characters, creatures, vehicles and mechanical props that animators enjoy using.

주요 업무

  • Body, facial and mechanical rigs
  • Vehicle and weapon rigs
  • Rig updates from animation notes

자격 요건

  • 2 to 5 years in production
  • Takes rigs from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Anatomy and deformation
  • Scripting for rig tools
  • Fast, stable rigs
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, Houdini, Python

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Skinning ArtistRiggingMidRemote · Project-based · Full time

You deliver rigs from brief to final. Paint skin weights and correctives that make characters and creatures deform naturally.

주요 업무

  • Skin weights for characters and creatures
  • Corrective shapes
  • Deformation tests through range of motion

자격 요건

  • 2 to 5 years in production
  • Takes rigs from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Anatomy
  • Weight painting and correctives
  • Testing with animation cycles
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, ngSkinTools

이 포지션에 지원하기
Junior Rigging TDRiggingJuniorRemote · Project-based · Full time

You grow as a Rigging TD on real film and series work. Build rigs for characters, creatures, vehicles and mechanical props that animators enjoy using.

주요 업무

  • Body, facial and mechanical rigs
  • Vehicle and weapon rigs
  • Rig updates from animation notes

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on rigs under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Anatomy and deformation
  • Scripting for rig tools
  • Fast, stable rigs
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, Houdini, Python

이 포지션에 지원하기
Junior Skinning ArtistRiggingJuniorRemote · Project-based · Full time

You grow as a Skinning Artist on real film and series work. Paint skin weights and correctives that make characters and creatures deform naturally.

주요 업무

  • Skin weights for characters and creatures
  • Corrective shapes
  • Deformation tests through range of motion

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on rigs under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Anatomy
  • Weight painting and correctives
  • Testing with animation cycles
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, ngSkinTools

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Animation8Animators and animation setup TDs who bring characters, creatures and vehicles to life in photoreal VFX shots.
Animation SupervisorAnimationSupervisorRemote · Project-based · Full time

You lead the animation work of a whole show. Bring characters, creatures, vehicles, aircraft and military hardware to life in photoreal shots.

주요 업무

  • Character and creature performance
  • Vehicles, aircraft and weapons with real weight
  • Animation matched to plates and tracked cameras

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the animation approach of a show with the VFX supervisor, sets the look and the standards, reviews every shot before delivery
  • Confident communication in English with directors, producers and clients
  • Body mechanics, weight and timing
  • Realistic motion for photoreal work
  • Motion capture editing
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, MotionBuilder

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Lead AnimatorAnimationLeadRemote · Project-based · Full time

You lead a team of animators on a sequence. Bring characters, creatures, vehicles, aircraft and military hardware to life in photoreal shots.

주요 업무

  • Character and creature performance
  • Vehicles, aircraft and weapons with real weight
  • Animation matched to plates and tracked cameras

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews shots daily
  • Helps artists grow and keeps the team on schedule
  • Body mechanics, weight and timing
  • Realistic motion for photoreal work
  • Motion capture editing
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, MotionBuilder

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Senior Animation Setup TDAnimationSeniorRemote · Project-based · Full time

You handle the most demanding shot setups on the show. Prepare shots for animators: cameras, rigs, caches and motion capture ready to work.

주요 업무

  • Shot setups with plates, cameras and rigs
  • Motion capture retargeting
  • Cache publishing to FX and lighting

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest shot setups from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Animation pipeline
  • Motion capture data
  • Scripting for setup tools
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, MotionBuilder, Python

이 포지션에 지원하기
Senior AnimatorAnimationSeniorRemote · Project-based · Full time

You handle the most demanding shots on the show. Bring characters, creatures, vehicles, aircraft and military hardware to life in photoreal shots.

주요 업무

  • Character and creature performance
  • Vehicles, aircraft and weapons with real weight
  • Animation matched to plates and tracked cameras

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest shots from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Body mechanics, weight and timing
  • Realistic motion for photoreal work
  • Motion capture editing
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, MotionBuilder

이 포지션에 지원하기포지션 페이지 열기
Animation Setup TDAnimationMidRemote · Project-based · Full time

You deliver shot setups from brief to final. Prepare shots for animators: cameras, rigs, caches and motion capture ready to work.

주요 업무

  • Shot setups with plates, cameras and rigs
  • Motion capture retargeting
  • Cache publishing to FX and lighting

자격 요건

  • 2 to 5 years in production
  • Takes shot setups from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Animation pipeline
  • Motion capture data
  • Scripting for setup tools
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, MotionBuilder, Python

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AnimatorAnimationMidRemote · Project-based · Full time

You deliver shots from brief to final. Bring characters, creatures, vehicles, aircraft and military hardware to life in photoreal shots.

주요 업무

  • Character and creature performance
  • Vehicles, aircraft and weapons with real weight
  • Animation matched to plates and tracked cameras

자격 요건

  • 2 to 5 years in production
  • Takes shots from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Body mechanics, weight and timing
  • Realistic motion for photoreal work
  • Motion capture editing
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, MotionBuilder

이 포지션에 지원하기포지션 페이지 열기
Junior Animation Setup TDAnimationJuniorRemote · Project-based · Full time

You grow as a Animation Setup TD on real film and series work. Prepare shots for animators: cameras, rigs, caches and motion capture ready to work.

주요 업무

  • Shot setups with plates, cameras and rigs
  • Motion capture retargeting
  • Cache publishing to FX and lighting

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on shot setups under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Animation pipeline
  • Motion capture data
  • Scripting for setup tools
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, MotionBuilder, Python

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Junior AnimatorAnimationJuniorRemote · Project-based · Full time

You grow as a Animator on real film and series work. Bring characters, creatures, vehicles, aircraft and military hardware to life in photoreal shots.

주요 업무

  • Character and creature performance
  • Vehicles, aircraft and weapons with real weight
  • Animation matched to plates and tracked cameras

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on shots under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Body mechanics, weight and timing
  • Realistic motion for photoreal work
  • Motion capture editing
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3ds Max, MotionBuilder

이 포지션에 지원하기
Matchmove9Matchmove and rotomation artists who solve cameras and objects in 3DEqualizer, SynthEyes and PFTrack.
Matchmove SupervisorMatchmoveSupervisorRemote · Project-based · Full time

You lead the matchmove work of a whole show. Solve cameras and objects so that CG and plates live in the same space.

주요 업무

  • Camera solves for live action plates
  • Lens distortion workflow
  • Object and set tracks with survey data

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the matchmove approach of a show with the VFX supervisor, sets the look and the standards, reviews every shot before delivery
  • Confident communication in English with directors, producers and clients
  • Camera and lens knowledge
  • Lidar and survey data
  • Accurate, stable solves
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: 3DEqualizer, SynthEyes, PFTrack, Nuke

이 포지션에 지원하기
Lead Matchmove ArtistMatchmoveLeadRemote · Project-based · Full time

You lead a team of matchmove artists on a sequence. Solve cameras and objects so that CG and plates live in the same space.

주요 업무

  • Camera solves for live action plates
  • Lens distortion workflow
  • Object and set tracks with survey data

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews shots daily
  • Helps artists grow and keeps the team on schedule
  • Camera and lens knowledge
  • Lidar and survey data
  • Accurate, stable solves
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: 3DEqualizer, SynthEyes, PFTrack, Nuke

이 포지션에 지원하기
Lead Rotomation ArtistMatchmoveLeadRemote · Project-based · Full time

You lead a team of rotomation artists on a sequence. Track actors, creatures and objects in 3D so that CG sticks to every movement.

주요 업무

  • Body and object tracks
  • Digital doubles matched to actors
  • Rotomation for CG integration and FX

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews shots daily
  • Helps artists grow and keeps the team on schedule
  • Anatomy and motion
  • Precision frame by frame
  • Work with tracked cameras
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3DEqualizer, SynthEyes

이 포지션에 지원하기
Senior Matchmove ArtistMatchmoveSeniorRemote · Project-based · Full time

You handle the most demanding shots on the show. Solve cameras and objects so that CG and plates live in the same space.

주요 업무

  • Camera solves for live action plates
  • Lens distortion workflow
  • Object and set tracks with survey data

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest shots from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Camera and lens knowledge
  • Lidar and survey data
  • Accurate, stable solves
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: 3DEqualizer, SynthEyes, PFTrack, Nuke

이 포지션에 지원하기
Senior Rotomation ArtistMatchmoveSeniorRemote · Project-based · Full time

You handle the most demanding shots on the show. Track actors, creatures and objects in 3D so that CG sticks to every movement.

주요 업무

  • Body and object tracks
  • Digital doubles matched to actors
  • Rotomation for CG integration and FX

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest shots from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Anatomy and motion
  • Precision frame by frame
  • Work with tracked cameras
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3DEqualizer, SynthEyes

이 포지션에 지원하기
Matchmove ArtistMatchmoveMidRemote · Project-based · Full time

You deliver shots from brief to final. Solve cameras and objects so that CG and plates live in the same space.

주요 업무

  • Camera solves for live action plates
  • Lens distortion workflow
  • Object and set tracks with survey data

자격 요건

  • 2 to 5 years in production
  • Takes shots from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Camera and lens knowledge
  • Lidar and survey data
  • Accurate, stable solves
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: 3DEqualizer, SynthEyes, PFTrack, Nuke

이 포지션에 지원하기포지션 페이지 열기
Rotomation ArtistMatchmoveMidRemote · Project-based · Full time

You deliver shots from brief to final. Track actors, creatures and objects in 3D so that CG sticks to every movement.

주요 업무

  • Body and object tracks
  • Digital doubles matched to actors
  • Rotomation for CG integration and FX

자격 요건

  • 2 to 5 years in production
  • Takes shots from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Anatomy and motion
  • Precision frame by frame
  • Work with tracked cameras
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3DEqualizer, SynthEyes

이 포지션에 지원하기
Junior Matchmove ArtistMatchmoveJuniorRemote · Project-based · Full time

You grow as a Matchmove Artist on real film and series work. Solve cameras and objects so that CG and plates live in the same space.

주요 업무

  • Camera solves for live action plates
  • Lens distortion workflow
  • Object and set tracks with survey data

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on shots under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Camera and lens knowledge
  • Lidar and survey data
  • Accurate, stable solves
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: 3DEqualizer, SynthEyes, PFTrack, Nuke

이 포지션에 지원하기
Junior Rotomation ArtistMatchmoveJuniorRemote · Project-based · Full time

You grow as a Rotomation Artist on real film and series work. Track actors, creatures and objects in 3D so that CG sticks to every movement.

주요 업무

  • Body and object tracks
  • Digital doubles matched to actors
  • Rotomation for CG integration and FX

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on shots under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Anatomy and motion
  • Precision frame by frame
  • Work with tracked cameras
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Maya, 3DEqualizer, SynthEyes

이 포지션에 지원하기
Prep12Roto, paint and keying artists who prepare plates in Nuke, Silhouette and Mocha Pro for the compositors.
Roto and Prep SupervisorPrepSupervisorRemote · Project-based · Full time

You lead the prep work of a whole show. Rotoscope and prepare plates so that compositors can work without limits.

주요 업무

  • Roto of people, hair, motion blur and fine detail
  • Clean plates on moving cameras
  • Prep and paint fixes

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the prep approach of a show with the VFX supervisor, sets the look and the standards, reviews every shot before delivery
  • Confident communication in English with directors, producers and clients
  • Accurate shapes and edges
  • Motion blur and fine detail
  • Tracking for roto and paint
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Silhouette, Nuke, Mocha Pro

이 포지션에 지원하기
Lead Paint / Cleanup ArtistPrepLeadRemote · Project-based · Full time

You lead a team of paint artists on a sequence. Remove wires, rigs, markers and modern elements from plates without a trace.

주요 업무

  • Wire, rig and marker removal
  • Clean plates and patch tracks
  • Beauty and period fixes

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews shots daily
  • Helps artists grow and keeps the team on schedule
  • Paint and projection techniques
  • Tracking for patches
  • Grain matching
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Nuke, Silhouette, Mocha Pro

이 포지션에 지원하기
Lead Roto / Prep ArtistPrepLeadRemote · Project-based · Full time

You lead a team of roto and prep artists on a sequence. Rotoscope and prepare plates so that compositors can work without limits.

주요 업무

  • Roto of people, hair, motion blur and fine detail
  • Clean plates on moving cameras
  • Prep and paint fixes

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews shots daily
  • Helps artists grow and keeps the team on schedule
  • Accurate shapes and edges
  • Motion blur and fine detail
  • Tracking for roto and paint
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Silhouette, Nuke, Mocha Pro

이 포지션에 지원하기
Senior Keying ArtistPrepSeniorRemote · Project-based · Full time

You handle the most demanding shots on the show. Pull clean keys from blue and green screen plates, hair and motion blur included.

주요 업무

  • Keys on blue and green screen plates
  • Hair and fine detail extraction
  • Despill and edge treatment

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest shots from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Keying techniques in Nuke
  • Edge and spill control
  • Combining keys with roto
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Nuke, Keylight, IBK

이 포지션에 지원하기
Senior Paint / Cleanup ArtistPrepSeniorRemote · Project-based · Full time

You handle the most demanding shots on the show. Remove wires, rigs, markers and modern elements from plates without a trace.

주요 업무

  • Wire, rig and marker removal
  • Clean plates and patch tracks
  • Beauty and period fixes

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest shots from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Paint and projection techniques
  • Tracking for patches
  • Grain matching
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Nuke, Silhouette, Mocha Pro

이 포지션에 지원하기
Senior Roto / Prep ArtistPrepSeniorRemote · Project-based · Full time

You handle the most demanding shots on the show. Rotoscope and prepare plates so that compositors can work without limits.

주요 업무

  • Roto of people, hair, motion blur and fine detail
  • Clean plates on moving cameras
  • Prep and paint fixes

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest shots from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Accurate shapes and edges
  • Motion blur and fine detail
  • Tracking for roto and paint
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Silhouette, Nuke, Mocha Pro

이 포지션에 지원하기
Keying ArtistPrepMidRemote · Project-based · Full time

You deliver shots from brief to final. Pull clean keys from blue and green screen plates, hair and motion blur included.

주요 업무

  • Keys on blue and green screen plates
  • Hair and fine detail extraction
  • Despill and edge treatment

자격 요건

  • 2 to 5 years in production
  • Takes shots from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Keying techniques in Nuke
  • Edge and spill control
  • Combining keys with roto
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Nuke, Keylight, IBK

이 포지션에 지원하기
Paint / Cleanup ArtistPrepMidRemote · Project-based · Full time

You deliver shots from brief to final. Remove wires, rigs, markers and modern elements from plates without a trace.

주요 업무

  • Wire, rig and marker removal
  • Clean plates and patch tracks
  • Beauty and period fixes

자격 요건

  • 2 to 5 years in production
  • Takes shots from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Paint and projection techniques
  • Tracking for patches
  • Grain matching
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Nuke, Silhouette, Mocha Pro

이 포지션에 지원하기
Roto / Prep ArtistPrepMidRemote · Project-based · Full time

You deliver shots from brief to final. Rotoscope and prepare plates so that compositors can work without limits.

주요 업무

  • Roto of people, hair, motion blur and fine detail
  • Clean plates on moving cameras
  • Prep and paint fixes

자격 요건

  • 2 to 5 years in production
  • Takes shots from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Accurate shapes and edges
  • Motion blur and fine detail
  • Tracking for roto and paint
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Silhouette, Nuke, Mocha Pro

이 포지션에 지원하기포지션 페이지 열기
Junior Keying ArtistPrepJuniorRemote · Project-based · Full time

You grow as a Keying Artist on real film and series work. Pull clean keys from blue and green screen plates, hair and motion blur included.

주요 업무

  • Keys on blue and green screen plates
  • Hair and fine detail extraction
  • Despill and edge treatment

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on shots under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Keying techniques in Nuke
  • Edge and spill control
  • Combining keys with roto
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Nuke, Keylight, IBK

이 포지션에 지원하기
Junior Paint / Cleanup ArtistPrepJuniorRemote · Project-based · Full time

You grow as a Paint / Cleanup Artist on real film and series work. Remove wires, rigs, markers and modern elements from plates without a trace.

주요 업무

  • Wire, rig and marker removal
  • Clean plates and patch tracks
  • Beauty and period fixes

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on shots under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Paint and projection techniques
  • Tracking for patches
  • Grain matching
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Nuke, Silhouette, Mocha Pro

이 포지션에 지원하기
Junior Roto / Prep ArtistPrepJuniorRemote · Project-based · Full time

You grow as a Roto / Prep Artist on real film and series work. Rotoscope and prepare plates so that compositors can work without limits.

주요 업무

  • Roto of people, hair, motion blur and fine detail
  • Clean plates on moving cameras
  • Prep and paint fixes

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on shots under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Accurate shapes and edges
  • Motion blur and fine detail
  • Tracking for roto and paint
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Silhouette, Nuke, Mocha Pro

이 포지션에 지원하기포지션 페이지 열기
FX10Houdini FX artists and crowd artists who simulate destruction, fire, water and crowds for feature film and series VFX.
Crowd SupervisorFXSupervisorRemote · Project-based · Full time

You lead the FX work of a whole show. Fill battlefields, streets and stadiums with crowds that behave like real people.

주요 업무

  • Crowd simulations of soldiers, civilians and vehicles
  • Agent setups and motion libraries
  • Crowd layout for wide shots

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the FX approach of a show with the VFX supervisor, sets the look and the standards, reviews every crowd shot before delivery
  • Confident communication in English with directors, producers and clients
  • Crowd tools and agent setups
  • Motion capture libraries
  • Large scenes and optimisation
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini crowds, Golaem, Maya

이 포지션에 지원하기
FX SupervisorFXSupervisorRemote · Project-based · Full time

You lead the FX work of a whole show. Create explosions, fire, smoke, debris, destruction and water for large-scale action.

주요 업무

  • Explosions, fire and smoke
  • Destruction and debris
  • Water and particles with clean render passes for comp

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the FX approach of a show with the VFX supervisor, sets the look and the standards, reviews every FX shot before delivery
  • Confident communication in English with directors, producers and clients
  • Houdini simulations: Pyro, RBD, FLIP, Vellum
  • Real-world physics and scale
  • Reusable setups (HDA) and optimisation
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini, Karma, Mantra, Redshift

이 포지션에 지원하기포지션 페이지 열기
Lead Crowd ArtistFXLeadRemote · Project-based · Full time

You lead a team of crowd artists on a sequence. Fill battlefields, streets and stadiums with crowds that behave like real people.

주요 업무

  • Crowd simulations of soldiers, civilians and vehicles
  • Agent setups and motion libraries
  • Crowd layout for wide shots

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews crowd shots daily
  • Helps artists grow and keeps the team on schedule
  • Crowd tools and agent setups
  • Motion capture libraries
  • Large scenes and optimisation
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini crowds, Golaem, Maya

이 포지션에 지원하기
Lead FX ArtistFXLeadRemote · Project-based · Full time

You lead a team of FX artists on a sequence. Create explosions, fire, smoke, debris, destruction and water for large-scale action.

주요 업무

  • Explosions, fire and smoke
  • Destruction and debris
  • Water and particles with clean render passes for comp

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews FX shots daily
  • Helps artists grow and keeps the team on schedule
  • Houdini simulations: Pyro, RBD, FLIP, Vellum
  • Real-world physics and scale
  • Reusable setups (HDA) and optimisation
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini, Karma, Mantra, Redshift

이 포지션에 지원하기
Senior Crowd ArtistFXSeniorRemote · Project-based · Full time

You handle the most demanding crowd shots on the show. Fill battlefields, streets and stadiums with crowds that behave like real people.

주요 업무

  • Crowd simulations of soldiers, civilians and vehicles
  • Agent setups and motion libraries
  • Crowd layout for wide shots

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest crowd shots from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Crowd tools and agent setups
  • Motion capture libraries
  • Large scenes and optimisation
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini crowds, Golaem, Maya

이 포지션에 지원하기
Senior FX ArtistFXSeniorRemote · Project-based · Full time

You handle the most demanding FX shots on the show. Create explosions, fire, smoke, debris, destruction and water for large-scale action.

주요 업무

  • Explosions, fire and smoke
  • Destruction and debris
  • Water and particles with clean render passes for comp

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest FX shots from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Houdini simulations: Pyro, RBD, FLIP, Vellum
  • Real-world physics and scale
  • Reusable setups (HDA) and optimisation
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini, Karma, Mantra, Redshift

이 포지션에 지원하기포지션 페이지 열기
Crowd ArtistFXMidRemote · Project-based · Full time

You deliver crowd shots from brief to final. Fill battlefields, streets and stadiums with crowds that behave like real people.

주요 업무

  • Crowd simulations of soldiers, civilians and vehicles
  • Agent setups and motion libraries
  • Crowd layout for wide shots

자격 요건

  • 2 to 5 years in production
  • Takes crowd shots from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Crowd tools and agent setups
  • Motion capture libraries
  • Large scenes and optimisation
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini crowds, Golaem, Maya

이 포지션에 지원하기
FX ArtistFXMidRemote · Project-based · Full time

You deliver FX shots from brief to final. Create explosions, fire, smoke, debris, destruction and water for large-scale action.

주요 업무

  • Explosions, fire and smoke
  • Destruction and debris
  • Water and particles with clean render passes for comp

자격 요건

  • 2 to 5 years in production
  • Takes FX shots from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Houdini simulations: Pyro, RBD, FLIP, Vellum
  • Real-world physics and scale
  • Reusable setups (HDA) and optimisation
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini, Karma, Mantra, Redshift

이 포지션에 지원하기포지션 페이지 열기
Junior Crowd ArtistFXJuniorRemote · Project-based · Full time

You grow as a Crowd Artist on real film and series work. Fill battlefields, streets and stadiums with crowds that behave like real people.

주요 업무

  • Crowd simulations of soldiers, civilians and vehicles
  • Agent setups and motion libraries
  • Crowd layout for wide shots

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on crowd shots under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Crowd tools and agent setups
  • Motion capture libraries
  • Large scenes and optimisation
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini crowds, Golaem, Maya

이 포지션에 지원하기
Junior FX ArtistFXJuniorRemote · Project-based · Full time

You grow as a FX Artist on real film and series work. Create explosions, fire, smoke, debris, destruction and water for large-scale action.

주요 업무

  • Explosions, fire and smoke
  • Destruction and debris
  • Water and particles with clean render passes for comp

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on FX shots under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Houdini simulations: Pyro, RBD, FLIP, Vellum
  • Real-world physics and scale
  • Reusable setups (HDA) and optimisation
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini, Karma, Mantra, Redshift

이 포지션에 지원하기
CFX5CFX artists who simulate cloth, hair and muscles in Houdini Vellum, Marvelous Designer and Maya nCloth.
CFX SupervisorCFXSupervisorRemote · Project-based · Full time

You lead the CFX work of a whole show. Simulate cloth, hair and muscles so that characters move like real people.

주요 업무

  • Cloth simulation of uniforms, gear and costumes
  • Hair and fur simulation
  • Shot sculpting and fixes

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the CFX approach of a show with the VFX supervisor, sets the look and the standards, reviews every shot before delivery
  • Confident communication in English with directors, producers and clients
  • Cloth and hair simulation
  • Collision and stability
  • Shot fixes under tight deadlines
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini Vellum, Marvelous Designer, Maya nCloth, Ziva (a plus)

이 포지션에 지원하기
Lead CFX ArtistCFXLeadRemote · Project-based · Full time

You lead a team of CFX artists on a sequence. Simulate cloth, hair and muscles so that characters move like real people.

주요 업무

  • Cloth simulation of uniforms, gear and costumes
  • Hair and fur simulation
  • Shot sculpting and fixes

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews shots daily
  • Helps artists grow and keeps the team on schedule
  • Cloth and hair simulation
  • Collision and stability
  • Shot fixes under tight deadlines
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini Vellum, Marvelous Designer, Maya nCloth, Ziva (a plus)

이 포지션에 지원하기
Senior CFX ArtistCFXSeniorRemote · Project-based · Full time

You handle the most demanding shots on the show. Simulate cloth, hair and muscles so that characters move like real people.

주요 업무

  • Cloth simulation of uniforms, gear and costumes
  • Hair and fur simulation
  • Shot sculpting and fixes

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest shots from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Cloth and hair simulation
  • Collision and stability
  • Shot fixes under tight deadlines
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini Vellum, Marvelous Designer, Maya nCloth, Ziva (a plus)

이 포지션에 지원하기
CFX ArtistCFXMidRemote · Project-based · Full time

You deliver shots from brief to final. Simulate cloth, hair and muscles so that characters move like real people.

주요 업무

  • Cloth simulation of uniforms, gear and costumes
  • Hair and fur simulation
  • Shot sculpting and fixes

자격 요건

  • 2 to 5 years in production
  • Takes shots from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Cloth and hair simulation
  • Collision and stability
  • Shot fixes under tight deadlines
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini Vellum, Marvelous Designer, Maya nCloth, Ziva (a plus)

이 포지션에 지원하기
Junior CFX ArtistCFXJuniorRemote · Project-based · Full time

You grow as a CFX Artist on real film and series work. Simulate cloth, hair and muscles so that characters move like real people.

주요 업무

  • Cloth simulation of uniforms, gear and costumes
  • Hair and fur simulation
  • Shot sculpting and fixes

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on shots under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Cloth and hair simulation
  • Collision and stability
  • Shot fixes under tight deadlines
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini Vellum, Marvelous Designer, Maya nCloth, Ziva (a plus)

이 포지션에 지원하기
Matte painting10Matte painters and environment artists who create skies, cities, landscapes and set extensions for film and series.
DMP SupervisorMatte paintingSupervisorRemote · Project-based · Full time

You lead the matte painting work of a whole show. Paint skies, cities, landscapes and set extensions that become part of the film.

주요 업무

  • Digital matte paintings
  • 2.5D projections on moving cameras
  • Sky and background replacements

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the matte painting approach of a show with the VFX supervisor, sets the look and the standards, reviews every shot before delivery
  • Confident communication in English with directors, producers and clients
  • Photoreal painting and photobashing
  • Perspective and light
  • Projections in Nuke
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Photoshop, Nuke, Blender, Maya

이 포지션에 지원하기
Environment SupervisorMatte paintingSupervisorRemote · Project-based · Full time

You lead the matte painting work of a whole show. Build full CG environments, landscapes and set extensions for wide and aerial shots.

주요 업무

  • Set extensions and full CG environments
  • Terrain and landscapes for aerial shots
  • Scattering of vegetation and rocks

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the matte painting approach of a show with the VFX supervisor, sets the look and the standards, reviews every environment before delivery
  • Confident communication in English with directors, producers and clients
  • Environment building and scattering
  • Terrain tools
  • Real-world scale and composition
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini, Unreal Engine, Gaea, Blender, 3ds Max

이 포지션에 지원하기
Lead Environment ArtistMatte paintingLeadRemote · Project-based · Full time

You lead a team of environment artists on a sequence. Build full CG environments, landscapes and set extensions for wide and aerial shots.

주요 업무

  • Set extensions and full CG environments
  • Terrain and landscapes for aerial shots
  • Scattering of vegetation and rocks

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews environments daily
  • Helps artists grow and keeps the team on schedule
  • Environment building and scattering
  • Terrain tools
  • Real-world scale and composition
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini, Unreal Engine, Gaea, Blender, 3ds Max

이 포지션에 지원하기
Lead Matte PainterMatte paintingLeadRemote · Project-based · Full time

You lead a team of matte painters on a sequence. Paint skies, cities, landscapes and set extensions that become part of the film.

주요 업무

  • Digital matte paintings
  • 2.5D projections on moving cameras
  • Sky and background replacements

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews shots daily
  • Helps artists grow and keeps the team on schedule
  • Photoreal painting and photobashing
  • Perspective and light
  • Projections in Nuke
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Photoshop, Nuke, Blender, Maya

이 포지션에 지원하기
Senior Environment ArtistMatte paintingSeniorRemote · Project-based · Full time

You handle the most demanding environments on the show. Build full CG environments, landscapes and set extensions for wide and aerial shots.

주요 업무

  • Set extensions and full CG environments
  • Terrain and landscapes for aerial shots
  • Scattering of vegetation and rocks

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest environments from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Environment building and scattering
  • Terrain tools
  • Real-world scale and composition
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini, Unreal Engine, Gaea, Blender, 3ds Max

이 포지션에 지원하기포지션 페이지 열기
Senior Matte PainterMatte paintingSeniorRemote · Project-based · Full time

You handle the most demanding shots on the show. Paint skies, cities, landscapes and set extensions that become part of the film.

주요 업무

  • Digital matte paintings
  • 2.5D projections on moving cameras
  • Sky and background replacements

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest shots from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Photoreal painting and photobashing
  • Perspective and light
  • Projections in Nuke
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Photoshop, Nuke, Blender, Maya

이 포지션에 지원하기포지션 페이지 열기
Environment ArtistMatte paintingMidRemote · Project-based · Full time

You deliver environments from brief to final. Build full CG environments, landscapes and set extensions for wide and aerial shots.

주요 업무

  • Set extensions and full CG environments
  • Terrain and landscapes for aerial shots
  • Scattering of vegetation and rocks

자격 요건

  • 2 to 5 years in production
  • Takes environments from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Environment building and scattering
  • Terrain tools
  • Real-world scale and composition
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini, Unreal Engine, Gaea, Blender, 3ds Max

이 포지션에 지원하기
Matte PainterMatte paintingMidRemote · Project-based · Full time

You deliver shots from brief to final. Paint skies, cities, landscapes and set extensions that become part of the film.

주요 업무

  • Digital matte paintings
  • 2.5D projections on moving cameras
  • Sky and background replacements

자격 요건

  • 2 to 5 years in production
  • Takes shots from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Photoreal painting and photobashing
  • Perspective and light
  • Projections in Nuke
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Photoshop, Nuke, Blender, Maya

이 포지션에 지원하기
Junior Environment ArtistMatte paintingJuniorRemote · Project-based · Full time

You grow as a Environment Artist on real film and series work. Build full CG environments, landscapes and set extensions for wide and aerial shots.

주요 업무

  • Set extensions and full CG environments
  • Terrain and landscapes for aerial shots
  • Scattering of vegetation and rocks

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on environments under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Environment building and scattering
  • Terrain tools
  • Real-world scale and composition
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Houdini, Unreal Engine, Gaea, Blender, 3ds Max

이 포지션에 지원하기
Junior Matte PainterMatte paintingJuniorRemote · Project-based · Full time

You grow as a Matte Painter on real film and series work. Paint skies, cities, landscapes and set extensions that become part of the film.

주요 업무

  • Digital matte paintings
  • 2.5D projections on moving cameras
  • Sky and background replacements

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on shots under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Photoreal painting and photobashing
  • Perspective and light
  • Projections in Nuke
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Photoshop, Nuke, Blender, Maya

이 포지션에 지원하기
Screen graphics5Motion designers who create screen graphics, interfaces, maps and titles in After Effects and Cinema 4D.
Screen Graphics SupervisorScreen graphicsSupervisorRemote · Project-based · Full time

You lead the screen graphics work of a whole show. Design and animate screens, interfaces, maps and titles that live inside the film.

주요 업무

  • Screen and interface graphics
  • Maps, radar and military displays
  • Screen replacements in shots

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the screen graphics approach of a show with the VFX supervisor, sets the look and the standards, reviews every graphic before delivery
  • Confident communication in English with directors, producers and clients
  • Graphic design and typography
  • Motion design
  • Graphics that look right on screen in camera
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: After Effects, Cinema 4D, Illustrator, Nuke

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Lead Motion DesignerScreen graphicsLeadRemote · Project-based · Full time

You lead a team of motion designers on a sequence. Design and animate screens, interfaces, maps and titles that live inside the film.

주요 업무

  • Screen and interface graphics
  • Maps, radar and military displays
  • Screen replacements in shots

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews graphics daily
  • Helps artists grow and keeps the team on schedule
  • Graphic design and typography
  • Motion design
  • Graphics that look right on screen in camera
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: After Effects, Cinema 4D, Illustrator, Nuke

이 포지션에 지원하기
Senior Motion DesignerScreen graphicsSeniorRemote · Project-based · Full time

You handle the most demanding graphics on the show. Design and animate screens, interfaces, maps and titles that live inside the film.

주요 업무

  • Screen and interface graphics
  • Maps, radar and military displays
  • Screen replacements in shots

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest graphics from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Graphic design and typography
  • Motion design
  • Graphics that look right on screen in camera
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: After Effects, Cinema 4D, Illustrator, Nuke

이 포지션에 지원하기
Motion DesignerScreen graphicsMidRemote · Project-based · Full time

You deliver graphics from brief to final. Design and animate screens, interfaces, maps and titles that live inside the film.

주요 업무

  • Screen and interface graphics
  • Maps, radar and military displays
  • Screen replacements in shots

자격 요건

  • 2 to 5 years in production
  • Takes graphics from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Graphic design and typography
  • Motion design
  • Graphics that look right on screen in camera
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: After Effects, Cinema 4D, Illustrator, Nuke

이 포지션에 지원하기
Junior Motion DesignerScreen graphicsJuniorRemote · Project-based · Full time

You grow as a Motion Designer on real film and series work. Design and animate screens, interfaces, maps and titles that live inside the film.

주요 업무

  • Screen and interface graphics
  • Maps, radar and military displays
  • Screen replacements in shots

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on graphics under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Graphic design and typography
  • Motion design
  • Graphics that look right on screen in camera
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: After Effects, Cinema 4D, Illustrator, Nuke

이 포지션에 지원하기
Compositing5Nuke compositors for feature film and series VFX, from junior to compositing supervisor.
Compositing SupervisorCompositingSupervisorRemote · Project-based · Full time

You lead the compositing work of a whole show. Bring all the layers together into final photoreal shots.

주요 업무

  • CG, matte painting and element integration
  • Set extensions and screen replacements
  • Grain, defocus and lens matching

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the compositing approach of a show with the VFX supervisor, sets the look and the standards, reviews every shot before delivery
  • Confident communication in English with directors, producers and clients
  • Nuke: multi-pass CG, keying, deep compositing
  • Photographic eye for light and colour
  • ACES and OCIO colour pipeline
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Nuke, NukeX, Silhouette, Mocha Pro

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Lead CompositorCompositingLeadRemote · Project-based · Full time

You lead a team of compositors on a sequence. Bring all the layers together into final photoreal shots.

주요 업무

  • CG, matte painting and element integration
  • Set extensions and screen replacements
  • Grain, defocus and lens matching

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews shots daily
  • Helps artists grow and keeps the team on schedule
  • Nuke: multi-pass CG, keying, deep compositing
  • Photographic eye for light and colour
  • ACES and OCIO colour pipeline
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Nuke, NukeX, Silhouette, Mocha Pro

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Senior CompositorCompositingSeniorRemote · Project-based · Full time

You handle the most demanding shots on the show. Bring all the layers together into final photoreal shots.

주요 업무

  • CG, matte painting and element integration
  • Set extensions and screen replacements
  • Grain, defocus and lens matching

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest shots from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Nuke: multi-pass CG, keying, deep compositing
  • Photographic eye for light and colour
  • ACES and OCIO colour pipeline
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Nuke, NukeX, Silhouette, Mocha Pro

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CompositorCompositingMidRemote · Project-based · Full time

You deliver shots from brief to final. Bring all the layers together into final photoreal shots.

주요 업무

  • CG, matte painting and element integration
  • Set extensions and screen replacements
  • Grain, defocus and lens matching

자격 요건

  • 2 to 5 years in production
  • Takes shots from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Nuke: multi-pass CG, keying, deep compositing
  • Photographic eye for light and colour
  • ACES and OCIO colour pipeline
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Nuke, NukeX, Silhouette, Mocha Pro

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Junior CompositorCompositingJuniorRemote · Project-based · Full time

You grow as a Compositor on real film and series work. Bring all the layers together into final photoreal shots.

주요 업무

  • CG, matte painting and element integration
  • Set extensions and screen replacements
  • Grain, defocus and lens matching

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on shots under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Nuke: multi-pass CG, keying, deep compositing
  • Photographic eye for light and colour
  • ACES and OCIO colour pipeline
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Nuke, NukeX, Silhouette, Mocha Pro

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Editorial4VFX editors who keep the cut, the shots and the deliveries in order in Avid Media Composer, DaVinci Resolve and Premiere Pro.
Lead VFX EditorEditorialLeadRemote · Project-based · Full time

You run VFX editorial for a show. Keep the cut, the shots and the deliveries in order from turnover to final.

주요 업무

  • Turnovers, EDLs and pulls
  • Temp comps and versions in the cut
  • Final deliveries to editorial and DI

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews deliveries daily
  • Helps artists grow and keeps the team on schedule
  • Editorial workflows and EDL/XML
  • Colour and file formats
  • Precise delivery specs
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Avid Media Composer, DaVinci Resolve, Premiere Pro, ShotGrid

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Senior VFX EditorEditorialSeniorRemote · Project-based · Full time

You handle the most demanding deliveries on the show. Keep the cut, the shots and the deliveries in order from turnover to final.

주요 업무

  • Turnovers, EDLs and pulls
  • Temp comps and versions in the cut
  • Final deliveries to editorial and DI

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest deliveries from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Editorial workflows and EDL/XML
  • Colour and file formats
  • Precise delivery specs
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Avid Media Composer, DaVinci Resolve, Premiere Pro, ShotGrid

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VFX EditorEditorialMidRemote · Project-based · Full time

You deliver deliveries from brief to final. Keep the cut, the shots and the deliveries in order from turnover to final.

주요 업무

  • Turnovers, EDLs and pulls
  • Temp comps and versions in the cut
  • Final deliveries to editorial and DI

자격 요건

  • 2 to 5 years in production
  • Takes deliveries from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Editorial workflows and EDL/XML
  • Colour and file formats
  • Precise delivery specs
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Avid Media Composer, DaVinci Resolve, Premiere Pro, ShotGrid

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Junior VFX EditorEditorialJuniorRemote · Project-based · Full time

You grow as a VFX Editor on real film and series work. Keep the cut, the shots and the deliveries in order from turnover to final.

주요 업무

  • Turnovers, EDLs and pulls
  • Temp comps and versions in the cut
  • Final deliveries to editorial and DI

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on deliveries under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Editorial workflows and EDL/XML
  • Colour and file formats
  • Precise delivery specs
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Avid Media Composer, DaVinci Resolve, Premiere Pro, ShotGrid

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Data wrangling3On-set data wranglers who collect camera and lens data, HDRI, references and measurements for VFX.
Senior Data WranglerData wranglingSeniorRemote · Project-based · Full time

You run VFX data capture on large shoots. Collect everything VFX needs on set: camera and lens data, HDRI, references and measurements.

주요 업무

  • Camera reports and lens data
  • HDRI, photogrammetry and reference
  • Organised data for post-production

자격 요건

  • 4+ years of on-set VFX data capture
  • Leads data capture with several cameras and units
  • Trains other wranglers
  • Cameras and lenses
  • HDRI and photogrammetry capture
  • Accuracy on fast shoot days
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: ShotGrid, Lightroom, Reality Capture or Metashape

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Data WranglerData wranglingMidRemote · Project-based · Full time

You capture VFX data on set on your own. Collect everything VFX needs on set: camera and lens data, HDRI, references and measurements.

주요 업무

  • Camera reports and lens data
  • HDRI, photogrammetry and reference
  • Organised data for post-production

자격 요건

  • 1 to 3 years on set
  • Captures HDRI, references and camera data on your own
  • Delivers organised data every day
  • Cameras and lenses
  • HDRI and photogrammetry capture
  • Accuracy on fast shoot days
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: ShotGrid, Lightroom, Reality Capture or Metashape

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Junior Data WranglerData wranglingJuniorRemote · Project-based · Full time

You learn VFX data capture on real shoots. Collect everything VFX needs on set: camera and lens data, HDRI, references and measurements.

주요 업무

  • Camera reports and lens data
  • HDRI, photogrammetry and reference
  • Organised data for post-production

자격 요건

  • Interest in cameras and VFX
  • Careful and organised
  • Ready for long shoot days
  • Cameras and lenses
  • HDRI and photogrammetry capture
  • Accuracy on fast shoot days
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: ShotGrid, Lightroom, Reality Capture or Metashape

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Production6VFX producers, line producers, coordinators and recruiters who run the production of feature film and series VFX.
VFX ProducerProductionSupervisorRemote · Project-based · Full time

You run the production of a whole show. Keep the show on time and on budget and the client informed.

주요 업무

  • Schedules, budgets and bids
  • Shot tracking and daily reviews
  • Communication with clients and vendors

자격 요건

  • 6+ years in VFX production, with credits as VFX producer
  • Bids, budgets and schedules a show and runs it with the supervisor
  • Fluent English with clients and vendors
  • VFX production experience
  • Budgeting and scheduling
  • Fluent English
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: ShotGrid, Excel or Google Sheets, ftrack

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Line ProducerProductionSeniorRemote · Project-based · Full time

You run production on a show or a large sequence. Keep the show on time and on budget and the client informed.

주요 업무

  • Schedules, budgets and bids
  • Shot tracking and daily reviews
  • Communication with clients and vendors

자격 요건

  • 4+ years in VFX production
  • Runs schedules, budgets and vendor work of a show
  • Leads coordinators
  • VFX production experience
  • Budgeting and scheduling
  • Fluent English
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: ShotGrid, Excel or Google Sheets, ftrack

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Senior RecruiterProductionSeniorRemote · Project-based · Full time

You build the artist teams for our shows. Find and bring the right artists to every show.

주요 업무

  • Search for artists for open positions
  • Reel reviews with supervisors
  • Onboarding of new artists

자격 요건

  • 4+ years recruiting for VFX or animation
  • Knows the roles and levels of a VFX studio
  • Strong network of artists
  • Knowledge of VFX roles
  • Networking with artists
  • Clear communication
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: LinkedIn, ShotGrid, Google Workspace

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RecruiterProductionMidRemote · Project-based · Full time

You find and onboard artists for open positions. Find and bring the right artists to every show.

주요 업무

  • Search for artists for open positions
  • Reel reviews with supervisors
  • Onboarding of new artists

자격 요건

  • 1 to 3 years in recruiting
  • Understands VFX roles and reels
  • Clear, friendly communication
  • Knowledge of VFX roles
  • Networking with artists
  • Clear communication
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: LinkedIn, ShotGrid, Google Workspace

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VFX CoordinatorProductionMidRemote · Project-based · Full time

You keep shots, schedules and reviews moving every day. Keep the show on time and on budget and the client informed.

주요 업무

  • Schedules, budgets and bids
  • Shot tracking and daily reviews
  • Communication with clients and vendors

자격 요건

  • 1 to 3 years in VFX production
  • Tracks shots, versions and notes in ShotGrid
  • Organises daily reviews
  • VFX production experience
  • Budgeting and scheduling
  • Fluent English
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: ShotGrid, Excel or Google Sheets, ftrack

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VFX Production AssistantProductionJuniorRemote · Project-based · Full time

You support the production team and learn how a VFX show runs. Keep the show on time and on budget and the client informed.

주요 업무

  • Schedules, budgets and bids
  • Shot tracking and daily reviews
  • Communication with clients and vendors

자격 요건

  • Interest in film and VFX production
  • Organised and reliable
  • Good English
  • VFX production experience
  • Budgeting and scheduling
  • Fluent English
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: ShotGrid, Excel or Google Sheets, ftrack

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Pipeline5Pipeline TDs who build Python tools and automation for Nuke, Houdini, Maya and ShotGrid.
Pipeline SupervisorPipelineSupervisorRemote · Project-based · Full time

You lead the pipeline work of a whole show. Build the tools and automation that keep artists and production fast.

주요 업무

  • Tools for Nuke, Houdini, Maya and 3ds Max
  • Publishing, versioning and render farm tools
  • Integration with ShotGrid

자격 요건

  • 8+ years in visual effects for feature films or high-end series, with at least two shows as a supervisor or lead
  • Plans the pipeline approach of a show with the VFX supervisor, sets the look and the standards, reviews every tool before delivery
  • Confident communication in English with directors, producers and clients
  • Python
  • Software APIs and pipeline design
  • Clean, documented code
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Python, Nuke API, Houdini API, Maya API, ShotGrid API

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Lead Pipeline TDPipelineLeadRemote · Project-based · Full time

You lead a team of pipeline TDs on a sequence. Build the tools and automation that keep artists and production fast.

주요 업무

  • Tools for Nuke, Houdini, Maya and 3ds Max
  • Publishing, versioning and render farm tools
  • Integration with ShotGrid

자격 요건

  • 6+ years in production, with experience leading a team of artists
  • Splits the work of a sequence, builds templates and setups for the team, reviews tools daily
  • Helps artists grow and keeps the team on schedule
  • Python
  • Software APIs and pipeline design
  • Clean, documented code
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Python, Nuke API, Houdini API, Maya API, ShotGrid API

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Senior Pipeline TDPipelineSeniorRemote · Project-based · Full time

You handle the most demanding tools on the show. Build the tools and automation that keep artists and production fast.

주요 업무

  • Tools for Nuke, Houdini, Maya and 3ds Max
  • Publishing, versioning and render farm tools
  • Integration with ShotGrid

자격 요건

  • 5+ years on feature films or high-end series
  • Owns the hardest tools from brief to final with little supervision
  • Shares knowledge with the team and suggests better ways of working
  • Python
  • Software APIs and pipeline design
  • Clean, documented code
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Python, Nuke API, Houdini API, Maya API, ShotGrid API

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Pipeline TDPipelineMidRemote · Project-based · Full time

You deliver tools from brief to final. Build the tools and automation that keep artists and production fast.

주요 업무

  • Tools for Nuke, Houdini, Maya and 3ds Max
  • Publishing, versioning and render farm tools
  • Integration with ShotGrid

자격 요건

  • 2 to 5 years in production
  • Takes tools from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Python
  • Software APIs and pipeline design
  • Clean, documented code
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Python, Nuke API, Houdini API, Maya API, ShotGrid API

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Junior Pipeline TDPipelineJuniorRemote · Project-based · Full time

You grow as a Pipeline TD on real film and series work. Build the tools and automation that keep artists and production fast.

주요 업무

  • Tools for Nuke, Houdini, Maya and 3ds Max
  • Publishing, versioning and render farm tools
  • Integration with ShotGrid

자격 요건

  • Up to 2 years in production, or a strong student showreel
  • Works on tools under a lead and takes notes well
  • Eye for detail and a wish to learn the pipeline
  • Python
  • Software APIs and pipeline design
  • Clean, documented code
  • English at B1 level or higher: all communication inside the company is in English

소프트웨어: Python, Nuke API, Houdini API, Maya API, ShotGrid API

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