채용
UMP Studio는 전 세계 고객을 위해 장편 영화와 시리즈의 시각 효과를 제작합니다. 주니어 아티스트부터 슈퍼바이저까지 채용 중인 포지션을 확인하고 데모릴과 함께 지원해 주세요. Nuke 컴포지터, Houdini FX 아티스트, 3D 모델러, 라이팅 아티스트, 애니메이터, VFX 슈퍼바이저를 원격 근무로 채용합니다.
검색 조건에 맞는 포지션이 없습니다.
You lead a team of concept artists on a sequence. Design environments, vehicles, creatures and key frames that set the look of the film.
소프트웨어: Photoshop, Blender, AI image tools
이 포지션에 지원하기You handle the most demanding concepts on the show. Design environments, vehicles, creatures and key frames that set the look of the film.
소프트웨어: Photoshop, Blender, AI image tools
이 포지션에 지원하기You deliver concepts from brief to final. Design environments, vehicles, creatures and key frames that set the look of the film.
소프트웨어: Photoshop, Blender, AI image tools
이 포지션에 지원하기You grow as a Concept Artist on real film and series work. Design environments, vehicles, creatures and key frames that set the look of the film.
소프트웨어: Photoshop, Blender, AI image tools
이 포지션에 지원하기You lead the visual effects of a whole film. Make sure every effects shot is planned and captured correctly on set.
소프트웨어: ShotGrid, Nuke, Photogrammetry and lidar tools
이 포지션에 지원하기포지션 페이지 열기You set the visual direction of the effects work. Own the visual direction of the effects work together with the VFX supervisor.
소프트웨어: Photoshop, Nuke (review), Blender or Unreal Engine
이 포지션에 지원하기You support the art director on key sequences. Own the visual direction of the effects work together with the VFX supervisor.
소프트웨어: Photoshop, Nuke (review), Blender or Unreal Engine
이 포지션에 지원하기You supervise the visual effects side of the shoot day to day. Make sure every effects shot is planned and captured correctly on set.
소프트웨어: ShotGrid, Nuke, Photogrammetry and lidar tools
이 포지션에 지원하기You support the on-set VFX supervisor and keep the VFX data complete. Make sure every effects shot is planned and captured correctly on set.
소프트웨어: ShotGrid, Nuke, Photogrammetry and lidar tools
이 포지션에 지원하기You lead the previs and layout work of a whole show. Set up cameras, sets and blocking for shots so that every department starts from the same scene.
소프트웨어: Maya, Houdini Solaris, Unreal Engine
이 포지션에 지원하기You lead the previs and layout work of a whole show. Turn scripts and storyboards into previs and techvis that the director and the crew plan the shoot from.
소프트웨어: Unreal Engine, Maya or Blender, AI video tools (a plus)
이 포지션에 지원하기You lead a team of layout artists on a sequence. Set up cameras, sets and blocking for shots so that every department starts from the same scene.
소프트웨어: Maya, Houdini Solaris, Unreal Engine
이 포지션에 지원하기You lead a team of previs artists on a sequence. Turn scripts and storyboards into previs and techvis that the director and the crew plan the shoot from.
소프트웨어: Unreal Engine, Maya or Blender, AI video tools (a plus)
이 포지션에 지원하기You handle the most demanding shots on the show. Set up cameras, sets and blocking for shots so that every department starts from the same scene.
소프트웨어: Maya, Houdini Solaris, Unreal Engine
이 포지션에 지원하기You handle the most demanding previs sequences on the show. Turn scripts and storyboards into previs and techvis that the director and the crew plan the shoot from.
소프트웨어: Unreal Engine, Maya or Blender, AI video tools (a plus)
이 포지션에 지원하기You deliver shots from brief to final. Set up cameras, sets and blocking for shots so that every department starts from the same scene.
소프트웨어: Maya, Houdini Solaris, Unreal Engine
이 포지션에 지원하기You deliver previs sequences from brief to final. Turn scripts and storyboards into previs and techvis that the director and the crew plan the shoot from.
소프트웨어: Unreal Engine, Maya or Blender, AI video tools (a plus)
이 포지션에 지원하기You grow as a Layout Artist on real film and series work. Set up cameras, sets and blocking for shots so that every department starts from the same scene.
소프트웨어: Maya, Houdini Solaris, Unreal Engine
이 포지션에 지원하기You grow as a Previs Artist on real film and series work. Turn scripts and storyboards into previs and techvis that the director and the crew plan the shoot from.
소프트웨어: Unreal Engine, Maya or Blender, AI video tools (a plus)
이 포지션에 지원하기You lead the modeling work of a whole show. Build hard-surface and organic assets: vehicles, aircraft, weapons, buildings, props and environments.
소프트웨어: Maya, 3ds Max, Blender, ZBrush, Houdini (a plus)
이 포지션에 지원하기You lead a team of sculptors on a sequence. Sculpt characters, creatures, faces and high-detail organic surfaces.
소프트웨어: ZBrush, Mudbox, Maya or Blender
이 포지션에 지원하기You lead a team of modelers on a sequence. Build hard-surface and organic assets: vehicles, aircraft, weapons, buildings, props and environments.
소프트웨어: Maya, 3ds Max, Blender, ZBrush, Houdini (a plus)
이 포지션에 지원하기You handle the most demanding blockouts on the show. Create fast 3D blockouts of sets, environments and assets for previs, layout and approvals.
소프트웨어: Blender, Maya, 3ds Max, Unreal Engine
이 포지션에 지원하기You handle the most demanding sculpts on the show. Sculpt characters, creatures, faces and high-detail organic surfaces.
소프트웨어: ZBrush, Mudbox, Maya or Blender
이 포지션에 지원하기You handle the most demanding assets on the show. Build hard-surface and organic assets: vehicles, aircraft, weapons, buildings, props and environments.
소프트웨어: Maya, 3ds Max, Blender, ZBrush, Houdini (a plus)
이 포지션에 지원하기포지션 페이지 열기You handle the most demanding assets on the show. Turn scans and sculpts into clean, animation-ready topology.
소프트웨어: Maya, ZBrush, TopoGun or Wrap, Blender
이 포지션에 지원하기You handle the most demanding assets on the show. Lay out UVs and UDIMs so that texture artists can work fast and without stretching.
소프트웨어: RizomUV, Maya, Houdini, Blender
이 포지션에 지원하기You deliver blockouts from brief to final. Create fast 3D blockouts of sets, environments and assets for previs, layout and approvals.
소프트웨어: Blender, Maya, 3ds Max, Unreal Engine
이 포지션에 지원하기You deliver sculpts from brief to final. Sculpt characters, creatures, faces and high-detail organic surfaces.
소프트웨어: ZBrush, Mudbox, Maya or Blender
이 포지션에 지원하기You deliver assets from brief to final. Build hard-surface and organic assets: vehicles, aircraft, weapons, buildings, props and environments.
소프트웨어: Maya, 3ds Max, Blender, ZBrush, Houdini (a plus)
이 포지션에 지원하기포지션 페이지 열기You deliver assets from brief to final. Turn scans and sculpts into clean, animation-ready topology.
소프트웨어: Maya, ZBrush, TopoGun or Wrap, Blender
이 포지션에 지원하기You deliver assets from brief to final. Lay out UVs and UDIMs so that texture artists can work fast and without stretching.
소프트웨어: RizomUV, Maya, Houdini, Blender
이 포지션에 지원하기You grow as a Blockout Artist on real film and series work. Create fast 3D blockouts of sets, environments and assets for previs, layout and approvals.
소프트웨어: Blender, Maya, 3ds Max, Unreal Engine
이 포지션에 지원하기You grow as a Digital Sculptor on real film and series work. Sculpt characters, creatures, faces and high-detail organic surfaces.
소프트웨어: ZBrush, Mudbox, Maya or Blender
이 포지션에 지원하기You grow as a Modeler on real film and series work. Build hard-surface and organic assets: vehicles, aircraft, weapons, buildings, props and environments.
소프트웨어: Maya, 3ds Max, Blender, ZBrush, Houdini (a plus)
이 포지션에 지원하기You grow as a Retopology Artist on real film and series work. Turn scans and sculpts into clean, animation-ready topology.
소프트웨어: Maya, ZBrush, TopoGun or Wrap, Blender
이 포지션에 지원하기You grow as a UV Artist on real film and series work. Lay out UVs and UDIMs so that texture artists can work fast and without stretching.
소프트웨어: RizomUV, Maya, Houdini, Blender
이 포지션에 지원하기You lead the texture work of a whole show. Paint textures that make assets look real in every light: metal, paint, fabric, skin, wear and damage.
소프트웨어: Substance 3D Painter, Substance 3D Designer, Mari, Photoshop
이 포지션에 지원하기You lead a team of texture artists on a sequence. Paint textures that make assets look real in every light: metal, paint, fabric, skin, wear and damage.
소프트웨어: Substance 3D Painter, Substance 3D Designer, Mari, Photoshop
이 포지션에 지원하기You handle the most demanding assets on the show. Paint textures that make assets look real in every light: metal, paint, fabric, skin, wear and damage.
소프트웨어: Substance 3D Painter, Substance 3D Designer, Mari, Photoshop
이 포지션에 지원하기포지션 페이지 열기You deliver assets from brief to final. Paint textures that make assets look real in every light: metal, paint, fabric, skin, wear and damage.
소프트웨어: Substance 3D Painter, Substance 3D Designer, Mari, Photoshop
이 포지션에 지원하기You grow as a Texture Artist on real film and series work. Paint textures that make assets look real in every light: metal, paint, fabric, skin, wear and damage.
소프트웨어: Substance 3D Painter, Substance 3D Designer, Mari, Photoshop
이 포지션에 지원하기You lead the lookdev and lighting work of a whole show. Light and render CG to match the plates, shot after shot.
소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift, Nuke
이 포지션에 지원하기You lead the lookdev and lighting work of a whole show. Build the materials and shaders that make assets match reality and the plates.
소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift
이 포지션에 지원하기You lead a team of lighting artists on a sequence. Light and render CG to match the plates, shot after shot.
소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift, Nuke
이 포지션에 지원하기You lead a team of lookdev artists on a sequence. Build the materials and shaders that make assets match reality and the plates.
소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift
이 포지션에 지원하기You handle the most demanding shots on the show. Light and render CG to match the plates, shot after shot.
소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift, Nuke
이 포지션에 지원하기포지션 페이지 열기You handle the most demanding assets on the show. Build the materials and shaders that make assets match reality and the plates.
소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift
이 포지션에 지원하기포지션 페이지 열기You deliver shots from brief to final. Light and render CG to match the plates, shot after shot.
소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift, Nuke
이 포지션에 지원하기포지션 페이지 열기You deliver assets from brief to final. Build the materials and shaders that make assets match reality and the plates.
소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift
이 포지션에 지원하기You grow as a Lighting Artist on real film and series work. Light and render CG to match the plates, shot after shot.
소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift, Nuke
이 포지션에 지원하기You grow as a Lookdev Artist on real film and series work. Build the materials and shaders that make assets match reality and the plates.
소프트웨어: Houdini Solaris and Karma, Maya and Arnold, V-Ray, Redshift
이 포지션에 지원하기You lead the grooming work of a whole show. Create hair, fur, beards and grass that look natural and simulate well.
소프트웨어: Houdini, Maya XGen, Ornatrix, Yeti
이 포지션에 지원하기You lead a team of groom artists on a sequence. Create hair, fur, beards and grass that look natural and simulate well.
소프트웨어: Houdini, Maya XGen, Ornatrix, Yeti
이 포지션에 지원하기You handle the most demanding grooms on the show. Create hair, fur, beards and grass that look natural and simulate well.
소프트웨어: Houdini, Maya XGen, Ornatrix, Yeti
이 포지션에 지원하기You deliver grooms from brief to final. Create hair, fur, beards and grass that look natural and simulate well.
소프트웨어: Houdini, Maya XGen, Ornatrix, Yeti
이 포지션에 지원하기You grow as a Groom Artist on real film and series work. Create hair, fur, beards and grass that look natural and simulate well.
소프트웨어: Houdini, Maya XGen, Ornatrix, Yeti
이 포지션에 지원하기You lead the rigging work of a whole show. Build rigs for characters, creatures, vehicles and mechanical props that animators enjoy using.
소프트웨어: Maya, 3ds Max, Houdini, Python
이 포지션에 지원하기You lead a team of riggers on a sequence. Build rigs for characters, creatures, vehicles and mechanical props that animators enjoy using.
소프트웨어: Maya, 3ds Max, Houdini, Python
이 포지션에 지원하기You handle the most demanding rigs on the show. Build rigs for characters, creatures, vehicles and mechanical props that animators enjoy using.
소프트웨어: Maya, 3ds Max, Houdini, Python
이 포지션에 지원하기You handle the most demanding rigs on the show. Paint skin weights and correctives that make characters and creatures deform naturally.
소프트웨어: Maya, 3ds Max, ngSkinTools
이 포지션에 지원하기You deliver rigs from brief to final. Build rigs for characters, creatures, vehicles and mechanical props that animators enjoy using.
소프트웨어: Maya, 3ds Max, Houdini, Python
이 포지션에 지원하기You deliver rigs from brief to final. Paint skin weights and correctives that make characters and creatures deform naturally.
소프트웨어: Maya, 3ds Max, ngSkinTools
이 포지션에 지원하기You grow as a Rigging TD on real film and series work. Build rigs for characters, creatures, vehicles and mechanical props that animators enjoy using.
소프트웨어: Maya, 3ds Max, Houdini, Python
이 포지션에 지원하기You grow as a Skinning Artist on real film and series work. Paint skin weights and correctives that make characters and creatures deform naturally.
소프트웨어: Maya, 3ds Max, ngSkinTools
이 포지션에 지원하기You lead the animation work of a whole show. Bring characters, creatures, vehicles, aircraft and military hardware to life in photoreal shots.
소프트웨어: Maya, 3ds Max, MotionBuilder
이 포지션에 지원하기You lead a team of animators on a sequence. Bring characters, creatures, vehicles, aircraft and military hardware to life in photoreal shots.
소프트웨어: Maya, 3ds Max, MotionBuilder
이 포지션에 지원하기You handle the most demanding shot setups on the show. Prepare shots for animators: cameras, rigs, caches and motion capture ready to work.
소프트웨어: Maya, MotionBuilder, Python
이 포지션에 지원하기You handle the most demanding shots on the show. Bring characters, creatures, vehicles, aircraft and military hardware to life in photoreal shots.
소프트웨어: Maya, 3ds Max, MotionBuilder
이 포지션에 지원하기포지션 페이지 열기You deliver shot setups from brief to final. Prepare shots for animators: cameras, rigs, caches and motion capture ready to work.
소프트웨어: Maya, MotionBuilder, Python
이 포지션에 지원하기You deliver shots from brief to final. Bring characters, creatures, vehicles, aircraft and military hardware to life in photoreal shots.
소프트웨어: Maya, 3ds Max, MotionBuilder
이 포지션에 지원하기포지션 페이지 열기You grow as a Animation Setup TD on real film and series work. Prepare shots for animators: cameras, rigs, caches and motion capture ready to work.
소프트웨어: Maya, MotionBuilder, Python
이 포지션에 지원하기You grow as a Animator on real film and series work. Bring characters, creatures, vehicles, aircraft and military hardware to life in photoreal shots.
소프트웨어: Maya, 3ds Max, MotionBuilder
이 포지션에 지원하기You lead the matchmove work of a whole show. Solve cameras and objects so that CG and plates live in the same space.
소프트웨어: 3DEqualizer, SynthEyes, PFTrack, Nuke
이 포지션에 지원하기You lead a team of matchmove artists on a sequence. Solve cameras and objects so that CG and plates live in the same space.
소프트웨어: 3DEqualizer, SynthEyes, PFTrack, Nuke
이 포지션에 지원하기You lead a team of rotomation artists on a sequence. Track actors, creatures and objects in 3D so that CG sticks to every movement.
소프트웨어: Maya, 3DEqualizer, SynthEyes
이 포지션에 지원하기You handle the most demanding shots on the show. Solve cameras and objects so that CG and plates live in the same space.
소프트웨어: 3DEqualizer, SynthEyes, PFTrack, Nuke
이 포지션에 지원하기You handle the most demanding shots on the show. Track actors, creatures and objects in 3D so that CG sticks to every movement.
소프트웨어: Maya, 3DEqualizer, SynthEyes
이 포지션에 지원하기You deliver shots from brief to final. Solve cameras and objects so that CG and plates live in the same space.
소프트웨어: 3DEqualizer, SynthEyes, PFTrack, Nuke
이 포지션에 지원하기포지션 페이지 열기You deliver shots from brief to final. Track actors, creatures and objects in 3D so that CG sticks to every movement.
소프트웨어: Maya, 3DEqualizer, SynthEyes
이 포지션에 지원하기You grow as a Matchmove Artist on real film and series work. Solve cameras and objects so that CG and plates live in the same space.
소프트웨어: 3DEqualizer, SynthEyes, PFTrack, Nuke
이 포지션에 지원하기You grow as a Rotomation Artist on real film and series work. Track actors, creatures and objects in 3D so that CG sticks to every movement.
소프트웨어: Maya, 3DEqualizer, SynthEyes
이 포지션에 지원하기You lead the prep work of a whole show. Rotoscope and prepare plates so that compositors can work without limits.
소프트웨어: Silhouette, Nuke, Mocha Pro
이 포지션에 지원하기You lead a team of paint artists on a sequence. Remove wires, rigs, markers and modern elements from plates without a trace.
소프트웨어: Nuke, Silhouette, Mocha Pro
이 포지션에 지원하기You lead a team of roto and prep artists on a sequence. Rotoscope and prepare plates so that compositors can work without limits.
소프트웨어: Silhouette, Nuke, Mocha Pro
이 포지션에 지원하기You handle the most demanding shots on the show. Pull clean keys from blue and green screen plates, hair and motion blur included.
소프트웨어: Nuke, Keylight, IBK
이 포지션에 지원하기You handle the most demanding shots on the show. Remove wires, rigs, markers and modern elements from plates without a trace.
소프트웨어: Nuke, Silhouette, Mocha Pro
이 포지션에 지원하기You handle the most demanding shots on the show. Rotoscope and prepare plates so that compositors can work without limits.
소프트웨어: Silhouette, Nuke, Mocha Pro
이 포지션에 지원하기You deliver shots from brief to final. Pull clean keys from blue and green screen plates, hair and motion blur included.
소프트웨어: Nuke, Keylight, IBK
이 포지션에 지원하기You deliver shots from brief to final. Remove wires, rigs, markers and modern elements from plates without a trace.
소프트웨어: Nuke, Silhouette, Mocha Pro
이 포지션에 지원하기You deliver shots from brief to final. Rotoscope and prepare plates so that compositors can work without limits.
소프트웨어: Silhouette, Nuke, Mocha Pro
이 포지션에 지원하기포지션 페이지 열기You grow as a Keying Artist on real film and series work. Pull clean keys from blue and green screen plates, hair and motion blur included.
소프트웨어: Nuke, Keylight, IBK
이 포지션에 지원하기You grow as a Paint / Cleanup Artist on real film and series work. Remove wires, rigs, markers and modern elements from plates without a trace.
소프트웨어: Nuke, Silhouette, Mocha Pro
이 포지션에 지원하기You grow as a Roto / Prep Artist on real film and series work. Rotoscope and prepare plates so that compositors can work without limits.
소프트웨어: Silhouette, Nuke, Mocha Pro
이 포지션에 지원하기포지션 페이지 열기You lead the FX work of a whole show. Fill battlefields, streets and stadiums with crowds that behave like real people.
소프트웨어: Houdini crowds, Golaem, Maya
이 포지션에 지원하기You lead the FX work of a whole show. Create explosions, fire, smoke, debris, destruction and water for large-scale action.
소프트웨어: Houdini, Karma, Mantra, Redshift
이 포지션에 지원하기포지션 페이지 열기You lead a team of crowd artists on a sequence. Fill battlefields, streets and stadiums with crowds that behave like real people.
소프트웨어: Houdini crowds, Golaem, Maya
이 포지션에 지원하기You lead a team of FX artists on a sequence. Create explosions, fire, smoke, debris, destruction and water for large-scale action.
소프트웨어: Houdini, Karma, Mantra, Redshift
이 포지션에 지원하기You handle the most demanding crowd shots on the show. Fill battlefields, streets and stadiums with crowds that behave like real people.
소프트웨어: Houdini crowds, Golaem, Maya
이 포지션에 지원하기You handle the most demanding FX shots on the show. Create explosions, fire, smoke, debris, destruction and water for large-scale action.
소프트웨어: Houdini, Karma, Mantra, Redshift
이 포지션에 지원하기포지션 페이지 열기You deliver crowd shots from brief to final. Fill battlefields, streets and stadiums with crowds that behave like real people.
소프트웨어: Houdini crowds, Golaem, Maya
이 포지션에 지원하기You deliver FX shots from brief to final. Create explosions, fire, smoke, debris, destruction and water for large-scale action.
소프트웨어: Houdini, Karma, Mantra, Redshift
이 포지션에 지원하기포지션 페이지 열기You grow as a Crowd Artist on real film and series work. Fill battlefields, streets and stadiums with crowds that behave like real people.
소프트웨어: Houdini crowds, Golaem, Maya
이 포지션에 지원하기You grow as a FX Artist on real film and series work. Create explosions, fire, smoke, debris, destruction and water for large-scale action.
소프트웨어: Houdini, Karma, Mantra, Redshift
이 포지션에 지원하기You lead the CFX work of a whole show. Simulate cloth, hair and muscles so that characters move like real people.
소프트웨어: Houdini Vellum, Marvelous Designer, Maya nCloth, Ziva (a plus)
이 포지션에 지원하기You lead a team of CFX artists on a sequence. Simulate cloth, hair and muscles so that characters move like real people.
소프트웨어: Houdini Vellum, Marvelous Designer, Maya nCloth, Ziva (a plus)
이 포지션에 지원하기You handle the most demanding shots on the show. Simulate cloth, hair and muscles so that characters move like real people.
소프트웨어: Houdini Vellum, Marvelous Designer, Maya nCloth, Ziva (a plus)
이 포지션에 지원하기You deliver shots from brief to final. Simulate cloth, hair and muscles so that characters move like real people.
소프트웨어: Houdini Vellum, Marvelous Designer, Maya nCloth, Ziva (a plus)
이 포지션에 지원하기You grow as a CFX Artist on real film and series work. Simulate cloth, hair and muscles so that characters move like real people.
소프트웨어: Houdini Vellum, Marvelous Designer, Maya nCloth, Ziva (a plus)
이 포지션에 지원하기You lead the matte painting work of a whole show. Paint skies, cities, landscapes and set extensions that become part of the film.
소프트웨어: Photoshop, Nuke, Blender, Maya
이 포지션에 지원하기You lead the matte painting work of a whole show. Build full CG environments, landscapes and set extensions for wide and aerial shots.
소프트웨어: Houdini, Unreal Engine, Gaea, Blender, 3ds Max
이 포지션에 지원하기You lead a team of environment artists on a sequence. Build full CG environments, landscapes and set extensions for wide and aerial shots.
소프트웨어: Houdini, Unreal Engine, Gaea, Blender, 3ds Max
이 포지션에 지원하기You lead a team of matte painters on a sequence. Paint skies, cities, landscapes and set extensions that become part of the film.
소프트웨어: Photoshop, Nuke, Blender, Maya
이 포지션에 지원하기You handle the most demanding environments on the show. Build full CG environments, landscapes and set extensions for wide and aerial shots.
소프트웨어: Houdini, Unreal Engine, Gaea, Blender, 3ds Max
이 포지션에 지원하기포지션 페이지 열기You handle the most demanding shots on the show. Paint skies, cities, landscapes and set extensions that become part of the film.
소프트웨어: Photoshop, Nuke, Blender, Maya
이 포지션에 지원하기포지션 페이지 열기You deliver environments from brief to final. Build full CG environments, landscapes and set extensions for wide and aerial shots.
소프트웨어: Houdini, Unreal Engine, Gaea, Blender, 3ds Max
이 포지션에 지원하기You deliver shots from brief to final. Paint skies, cities, landscapes and set extensions that become part of the film.
소프트웨어: Photoshop, Nuke, Blender, Maya
이 포지션에 지원하기You grow as a Environment Artist on real film and series work. Build full CG environments, landscapes and set extensions for wide and aerial shots.
소프트웨어: Houdini, Unreal Engine, Gaea, Blender, 3ds Max
이 포지션에 지원하기You grow as a Matte Painter on real film and series work. Paint skies, cities, landscapes and set extensions that become part of the film.
소프트웨어: Photoshop, Nuke, Blender, Maya
이 포지션에 지원하기You lead the screen graphics work of a whole show. Design and animate screens, interfaces, maps and titles that live inside the film.
소프트웨어: After Effects, Cinema 4D, Illustrator, Nuke
이 포지션에 지원하기You lead a team of motion designers on a sequence. Design and animate screens, interfaces, maps and titles that live inside the film.
소프트웨어: After Effects, Cinema 4D, Illustrator, Nuke
이 포지션에 지원하기You handle the most demanding graphics on the show. Design and animate screens, interfaces, maps and titles that live inside the film.
소프트웨어: After Effects, Cinema 4D, Illustrator, Nuke
이 포지션에 지원하기You deliver graphics from brief to final. Design and animate screens, interfaces, maps and titles that live inside the film.
소프트웨어: After Effects, Cinema 4D, Illustrator, Nuke
이 포지션에 지원하기You grow as a Motion Designer on real film and series work. Design and animate screens, interfaces, maps and titles that live inside the film.
소프트웨어: After Effects, Cinema 4D, Illustrator, Nuke
이 포지션에 지원하기You lead the compositing work of a whole show. Bring all the layers together into final photoreal shots.
소프트웨어: Nuke, NukeX, Silhouette, Mocha Pro
이 포지션에 지원하기포지션 페이지 열기You lead a team of compositors on a sequence. Bring all the layers together into final photoreal shots.
소프트웨어: Nuke, NukeX, Silhouette, Mocha Pro
이 포지션에 지원하기You handle the most demanding shots on the show. Bring all the layers together into final photoreal shots.
소프트웨어: Nuke, NukeX, Silhouette, Mocha Pro
이 포지션에 지원하기포지션 페이지 열기You deliver shots from brief to final. Bring all the layers together into final photoreal shots.
소프트웨어: Nuke, NukeX, Silhouette, Mocha Pro
이 포지션에 지원하기포지션 페이지 열기You grow as a Compositor on real film and series work. Bring all the layers together into final photoreal shots.
소프트웨어: Nuke, NukeX, Silhouette, Mocha Pro
이 포지션에 지원하기포지션 페이지 열기You run VFX editorial for a show. Keep the cut, the shots and the deliveries in order from turnover to final.
소프트웨어: Avid Media Composer, DaVinci Resolve, Premiere Pro, ShotGrid
이 포지션에 지원하기You handle the most demanding deliveries on the show. Keep the cut, the shots and the deliveries in order from turnover to final.
소프트웨어: Avid Media Composer, DaVinci Resolve, Premiere Pro, ShotGrid
이 포지션에 지원하기You deliver deliveries from brief to final. Keep the cut, the shots and the deliveries in order from turnover to final.
소프트웨어: Avid Media Composer, DaVinci Resolve, Premiere Pro, ShotGrid
이 포지션에 지원하기You grow as a VFX Editor on real film and series work. Keep the cut, the shots and the deliveries in order from turnover to final.
소프트웨어: Avid Media Composer, DaVinci Resolve, Premiere Pro, ShotGrid
이 포지션에 지원하기You run VFX data capture on large shoots. Collect everything VFX needs on set: camera and lens data, HDRI, references and measurements.
소프트웨어: ShotGrid, Lightroom, Reality Capture or Metashape
이 포지션에 지원하기You capture VFX data on set on your own. Collect everything VFX needs on set: camera and lens data, HDRI, references and measurements.
소프트웨어: ShotGrid, Lightroom, Reality Capture or Metashape
이 포지션에 지원하기You learn VFX data capture on real shoots. Collect everything VFX needs on set: camera and lens data, HDRI, references and measurements.
소프트웨어: ShotGrid, Lightroom, Reality Capture or Metashape
이 포지션에 지원하기You run the production of a whole show. Keep the show on time and on budget and the client informed.
소프트웨어: ShotGrid, Excel or Google Sheets, ftrack
이 포지션에 지원하기You run production on a show or a large sequence. Keep the show on time and on budget and the client informed.
소프트웨어: ShotGrid, Excel or Google Sheets, ftrack
이 포지션에 지원하기You build the artist teams for our shows. Find and bring the right artists to every show.
소프트웨어: LinkedIn, ShotGrid, Google Workspace
이 포지션에 지원하기You find and onboard artists for open positions. Find and bring the right artists to every show.
소프트웨어: LinkedIn, ShotGrid, Google Workspace
이 포지션에 지원하기You keep shots, schedules and reviews moving every day. Keep the show on time and on budget and the client informed.
소프트웨어: ShotGrid, Excel or Google Sheets, ftrack
이 포지션에 지원하기You support the production team and learn how a VFX show runs. Keep the show on time and on budget and the client informed.
소프트웨어: ShotGrid, Excel or Google Sheets, ftrack
이 포지션에 지원하기You lead the pipeline work of a whole show. Build the tools and automation that keep artists and production fast.
소프트웨어: Python, Nuke API, Houdini API, Maya API, ShotGrid API
이 포지션에 지원하기You lead a team of pipeline TDs on a sequence. Build the tools and automation that keep artists and production fast.
소프트웨어: Python, Nuke API, Houdini API, Maya API, ShotGrid API
이 포지션에 지원하기You handle the most demanding tools on the show. Build the tools and automation that keep artists and production fast.
소프트웨어: Python, Nuke API, Houdini API, Maya API, ShotGrid API
이 포지션에 지원하기포지션 페이지 열기You deliver tools from brief to final. Build the tools and automation that keep artists and production fast.
소프트웨어: Python, Nuke API, Houdini API, Maya API, ShotGrid API
이 포지션에 지원하기You grow as a Pipeline TD on real film and series work. Build the tools and automation that keep artists and production fast.
소프트웨어: Python, Nuke API, Houdini API, Maya API, ShotGrid API
이 포지션에 지원하기